• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

SasaBassa

Member
Oct 25, 2017
7,153
Didn't see all that much to get hype about in there tbh, I'm hoping fragment is gone if much of the focus is world's edge again.

Maybe patch notes will get me hype or playing it myself. Game's still great obviously but might need to try some other games for a bit too
 

Juan

Member
Oct 28, 2017
2,441


So Seer's ultimate is to create a zone where he detects everything happening and highlight it? Being legends using their abilities (and blocking them?) as well as seeing footstep in this same area?
 

Selbran

Member
Oct 25, 2017
1,575
That was an awful trailer—way too much monologing and not enough actual gameplay. :/ I usually like these trailers to see if there are any noticeable legend changes, but they barely even showed off Seer let alone anyone else.
 

SasaBassa

Member
Oct 25, 2017
7,153
www.ea.com

The Planet Trembles in the World’s Edge Map Update

After months of aggressive mining, World’s Edge is overmined, overburdened, and pushed to its limit. Learn more about our latest map update.

Looks like fragment is still mostly in or am I a terrible reader?

Honestly that alone gives me an underwhelming feeling. 2 weeks at new pois before 14 teams faceroll back to fragment on every drop.

I've had my fill of WE 😅 we'll see what the patch is eventually like but if that's indicative then yeah, will hop on guilty gear and play some of that avengers game to start the season until they add a bit more substantive stuff. Getting s6 vibes rn.
 

Tabby

Member
Oct 25, 2017
7,401
www.ea.com

The Planet Trembles in the World’s Edge Map Update

After months of aggressive mining, World’s Edge is overmined, overburdened, and pushed to its limit. Learn more about our latest map update.

Looks like fragment is still mostly in or am I a terrible reader?

Honestly that alone gives me an underwhelming feeling. 2 weeks at new pois before 14 teams faceroll back to fragment on every drop.

I've had my fill of WE 😅
Yeah Fragmet looks unchanged from the looks of it.
 

SixtyFourBlades

Teyvat Traveler
Member
Oct 27, 2017
7,864
Fragment still being there is a huge letdown. The major map update being on World's Edge alone is a huge letdown. At least the skies look blue again?

The reactive Volt skin looks nice though.
 

Facism

Member
Oct 25, 2017
2,946
Glad olympus is out of ranked for the first split. Garbage fucking ranked map when you're solo.
 

DantesLink

Member
Oct 26, 2017
2,983


So Seer's ultimate is to create a zone where he detects everything happening and highlight it? Being legends using their abilities (and blocking them?) as well as seeing footstep in this same area?

Partly, the ultimate is the drone he tosses at the start. That proc's a radius that detects motion. Then later Seers does his tactical, which looks to silence/block abilities (It might as detect enemies, but that may be overlap from the ult).
So a charged up Rampage can shoot off doors it seems.
Yeah, I thought I heard that it also increases ROF, but its ROF looked pretty damn slow when amped. So now I'm wondering what it actually does that?
 
Last edited:

Swiggins

was promised a tag
Member
Apr 10, 2018
11,519
A gun that can blow doors down? Damn, things just got interesting.

The BP skins for Valk and Horizon look kinda weird, but interesting none the less.
 

Zephon

Member
Dec 10, 2017
297
Console players what response curve is most commonly used and what sensitivity do you guys play at?
 

SasaBassa

Member
Oct 25, 2017
7,153

Swiggins

was promised a tag
Member
Apr 10, 2018
11,519
www.gamespot.com

Apex Legends Emergence Is Live: Season 10 Patch Notes, Seer's Abilities, Map Changes, And Everything We Know

Apex Legends Emergence kicks off soon, introducing a new playable character, map changes, and more.
Gamespot posted a preview of what's to come, (not the full change list btw). And wow...holyshitdisrupterroundsareback
Most of those changes sound NUTS.

The Caustic buff is fucking terrible. Only increasing every other tick AND they're making his ult even less valuable by making it dissipate faster. Respawn just really do not like gas daddy...he probably needs a rework at some point.

I kinda like reload speed being tied to the stock instead of the magazine, gonna make stocks way more valuable.

The prowler being burstfire only sounds like a nerf but it's secretly a buff because now everybody is going to have to get used to the frankly nutty dps the burst mode gets.
 

5taquitos

Member
Oct 27, 2017
12,938
OR

DantesLink

Member
Oct 26, 2017
2,983
The prowler being burstfire only sounds like a nerf but it's secretly a buff because now everybody is going to have to get used to the frankly nutty dps the burst mode gets.
Shame since this denies me select fire Havoc. But it makes sense in the long term when the CAR shows up (Full Auto Prowler pretty much was the CAR).

I think that's just on the care package Alternator.
Yup, Alternator is locked in CP. Just blown-away that its back. Can't wait/I dread it!
 

Tabby

Member
Oct 25, 2017
7,401
Seer being able to disrupt heals is pretty interesting. The gameplay trailer made it seem like it was a regular silence like Revenant
 

SasaBassa

Member
Oct 25, 2017
7,153
Alternator disrup rounds will bring a new age of salt, trust. Loba gonna be extremely valuable for care packages alone.

Horizon buffs make me happy, love to see one of my mains get buffed
 

Swiggins

was promised a tag
Member
Apr 10, 2018
11,519
Honestly, it kinda makes sense the Alternator is getting Carepackaged, it's consistently outperformed by just about every other light ammo weapon, and it's more or less used as an attachment basket for either an R-301 or a R-99.

That said, I kinda loved it.
 

Deleted member 2533

User requested account closure
Banned
Oct 25, 2017
8,325
"Passive Ability: Heartseeker - While aiming down sights, Seer can hear the heartbeat of nearby legends, helping him discover their location."

A passive based on the ability to hear other legends.

seinfeld-good-luck-with-all-that-gif.714344
 

Alek

Games User Researcher
Verified
Oct 28, 2017
8,492
Console players what response curve is most commonly used and what sensitivity do you guys play at?

Classic is the most common. Some folks play linear but it's rare. Some players also use the ALC settings, but again less common than classic.

People tend to play between 4 and 6 sensitivity for regular camera control, and 3 and 5 for ADS setting. I'd say the most common is 4:4 or 5:4 among good players.

3:3 is probably the most common setting among all players, but only because it's the default. Personally I play 4:3, I prefer the lower ads sensitivity.

This is me using 4:3







I think the most important thing for developing good aim though is really just

a) picking something sensible that you can reliably control. So, 8 ads sensitivity is probably too hard to control accurately, physically. Like no matter how much time you put into that, most people are going to be making compromises to their accuracy if they go too high. With that in mind, staying within that range I mentioned above is probably a safe bet, although of course people can experiment to find what works best for them.

b) grinding it out. Accuracy comes down to learning your controls so that they're absolutely intuitive. It can take weeks to get good on a certain sensitivity but honestly, you're constantly finding yourself getting better so long as you stick with the same settings. That isn't to say that you should never change though, but changes come at a cost and regularly changing your sensitivity is likely to hurt you a lot (I know this from experience).
 
Last edited:

Salty AF

Member
Oct 30, 2017
6,159
That trailer did absolutely nothing for me. This is a filler season for sure. Can't believe they left Fragment too.....Oh well.
 

Alek

Games User Researcher
Verified
Oct 28, 2017
8,492
I don't know if anyone is interested but I broke down the dislike ratio of all of the gameplay trailers to try and see if this one was more or less disliked than the others

Season 10 1.38% disliked WE Rework
Season 9 0.91% disliked Arenas added
Season 8 1.32% disliked KC rework
Season 7 1.03% disliked Olympus added
Season 6 2.22% disliked Nothing?
Season 5 1.79% disliked KC rework
Season 4 1.46% disliked Worlds Edge rework
Season 3 1.13% disliked Worlds Edge added
Season 2 1.18% disliked KC rework
Season 1 1.95% disliked

I think the most significant observation is that it seems that folks prefer season that add a substantial body of new content, and not simply rework existing. Dislikes also build between those major additions, likely as people burn out, and tire of the same content. The most disliked is season 6, which was a long time after the most recent map, and I don't even remember what Season 6 added.
 

Skittles

Member
Oct 25, 2017
8,295
Most of those changes sound NUTS.

The Caustic buff is fucking terrible. Only increasing every other tick AND they're making his ult even less valuable by making it dissipate faster. Respawn just really do not like gas daddy...he probably needs a rework at some point.

I kinda like reload speed being tied to the stock instead of the magazine, gonna make stocks way more valuable.

The prowler being burstfire only sounds like a nerf but it's secretly a buff because now everybody is going to have to get used to the frankly nutty dps the burst mode gets.
Not changing his ult charge time is fucking laughable lmao. The ult already barely functions and now when it does work it barely stays around
 

SasaBassa

Member
Oct 25, 2017
7,153
I don't know if anyone is interested but I broke down the dislike ratio of all of the gameplay trailers to try and see if this one was more or less disliked than the others

Season 10 1.38% disliked WE Rework
Season 9 0.91% disliked Arenas added
Season 8 1.32% disliked KC rework
Season 7 1.03% disliked Olympus added
Season 6 2.22% disliked Nothing?
Season 5 1.79% disliked KC rework
Season 4 1.46% disliked Worlds Edge rework
Season 3 1.13% disliked Worlds Edge added
Season 2 1.18% disliked KC rework
Season 1 1.95% disliked

I think the most significant observation is that it seems that folks prefer season that add a substantial body of new content, and not simply rework existing. Dislikes also build between those major additions, likely as people burn out, and tire of the same content. The most disliked is season 6, which was a long time after the most recent map, and I don't even remember what Season 6 added.

The volt and all the rocket style places iirc. Alongside Super Caustic and Rampart I think, and shield auto res lifeline maybe but I could be wrong on that?

I do remember taking long breaks in s4 and s6 specifically though.
 

Swiggins

was promised a tag
Member
Apr 10, 2018
11,519
Not changing his ult charge time is fucking laughable lmao. The ult already barely functions and now when it does work it barely stays around
If they're gonna make Gas this goddamn bad at damaging people AND area denial then they need to make it blur vision again or something, as it stands right now Caustic is fucking terrible outside of a couple very niche scenarios and he can be countered by several legends outright.
 

OtisPepperoni

Member
Dec 5, 2017
1,292
Most of those changes sound NUTS.

The Caustic buff is fucking terrible. Only increasing every other tick AND they're making his ult even less valuable by making it dissipate faster. Respawn just really do not like gas daddy...he probably needs a rework at some point.

I kinda like reload speed being tied to the stock instead of the magazine, gonna make stocks way more valuable.

The prowler being burstfire only sounds like a nerf but it's secretly a buff because now everybody is going to have to get used to the frankly nutty dps the burst mode gets.

I was today years old when I learned that magazine size affected reload speed.
 

kimbo99

Member
Feb 21, 2021
4,812
They might as well just remove Crypto from the game. As a Crypto main, I see no incentive to use him and will be switching to Seer instead.
 

Castor

Member
Oct 29, 2017
1,220
New York City
Like the sound of the Fuse buffs. Always seemed difficult shooting enemies through the fire so if you didn't hit them with it all you really did was give them a form of visual cover. Attachment changes are nice. I'm going to miss Anvil but all it really did was make the 301 and Flatline a better G7/30-30.

Don't like the sound of the World's Edge changes. The northern part of the maps changes sound nice but the change to Trainyard to just making it flat and generic is boring and Sorting Factory was a nice alternative to Fragment if you wanted to land on some action that this change may have just killed. There are other point on the map that could have used the attention more I feel.
 

Alek

Games User Researcher
Verified
Oct 28, 2017
8,492
The volt and all the rocket style places iirc. Alongside Super Caustic and Rampart I think, and shield auto res lifeline maybe but I could be wrong on that?

I do remember taking long breaks in s4 and s6 specifically though.

Ah makes sense. Good to know, yeah another WE rework then I guess. It seems that those style of reworks only keep peoples interest for so long, without major map updates folks burn out. I wonder if when they get 4 maps out though they'll have enough to keep rotating and changing them without really needing to work on another one, because I imagine so much of the workload must be on constructing these huge new maps. There's one labelled 'tropics' in the files that was leaked that I guess they're working on, after that I wonder if they'll slow down.

Same here about S6 though, I quit then, and also missed a lot of S3.
 

Selbran

Member
Oct 25, 2017
1,575
It's not a complete list of changes, so one would hope there's more Caustic stuff in the official patch notes. One would hope it isn't going to be that standard situation they keep doing where he gets nerfed, and in another season or two, they'll go back and do a rework. The Fuse changes sound great, he is an entertaining legend to play, and any buff is welcome. His passive and knuckle cluster were already very powerful, the only "weak" thing about him is his ultimate and arguably the fact that he lacks any mobility, which feels like the reason he doesn't shine as much as other characters.
 

Swiggins

was promised a tag
Member
Apr 10, 2018
11,519
It's not a complete list of changes, so one would hope there's more Caustic stuff in the official patch notes. One would hope it isn't going to be that standard situation they keep doing where he gets nerfed, and in another season or two, they'll go back and do a rework. The Fuse changes sound great, he is an entertaining legend to play, and any buff is welcome. His passive and knuckle cluster were already very powerful, the only "weak" thing about him is his ultimate and arguably the fact that he lacks any mobility, which feels like the reason he doesn't shine as much as other characters.
Season 11

With the introduction of the explosive category of weapons, we've decided to give our ordinance specialist a little love.

Buff: Fuse can carry 12 pieces of explosive ammo per stack instead of 8
Buff: Fuse can rocket jump
 

5taquitos

Member
Oct 27, 2017
12,938
OR
It's not a complete list of changes, so one would hope there's more Caustic stuff in the official patch notes. One would hope it isn't going to be that standard situation they keep doing where he gets nerfed, and in another season or two, they'll go back and do a rework. The Fuse changes sound great, he is an entertaining legend to play, and any buff is welcome. His passive and knuckle cluster were already very powerful, the only "weak" thing about him is his ultimate and arguably the fact that he lacks any mobility, which feels like the reason he doesn't shine as much as other characters.
I've been maining Fuse a lot recently and like you say, his clusters are already powerful, especially if you get good at sticking people. Definitely excited for a buff to his Ult. I'm curious if the extended time on the clusters means more damage or if they're just extending the delay between the current clusters.
 

Papercuts

Prophet of Truth
Member
Oct 25, 2017
11,126
Fuse ult marking targets that get burned is such an odd clash of character design, that dude isn't remotely like a recon character so it feels like a sloppy attempt to help him.
 

TestMonkey

Member
Nov 3, 2017
1,196
I'm interested in seeing how much they nerf the base L-STAR now that it can take stabilizers and magazines. I love that thing in its current form in Arenas.
 

5taquitos

Member
Oct 27, 2017
12,938
OR
I'm interested in seeing how much they nerf the base L-STAR now that it can take stabilizers and magazines. I love that thing in its current form in Arenas.
Yeah I'm pretty sure the L-STAR changes are designed to make it less overpowering in early Arena rounds and right off the drop in BR. I imagine no attachments and white attachments will be worse than current baseline (higher spread and quicker to overheat), blue will be equivalent, and purple will be better.
 

ThreePi

Member
Dec 7, 2017
4,783
I just had a match where we only had two in the Character Select lobby, only two when we dropped, but by the time we landed and started looting a third had showed up and the guy said he was in an Arenas match.

Also, as a Fusey I like those buffs.
 

Swiggins

was promised a tag
Member
Apr 10, 2018
11,519
I just had a match where we only had two in the Character Select lobby, only two when we dropped, but by the time we landed and started looting a third had showed up and the guy said he was in an Arenas match.

Also, as a Fusey I like those buffs.
WTF, that's hilarious.

Also, "That's a Prezzy for Fusey"