The harassment and the cause of it go hand in hand, are you telling that user he can't talk about it in this thread... why, exactly?
Imagine lumping those all together in order to make a point instead of acknowledging that the shitty behavior is not the norm.
Of course I did, I spent more than 1000 hours in it. And I remember this "event" when they just released a store with microtransactions and that was it.I mean, have you played Destiny? They're not exactly trailblazing when it comes to making money.
What an interesting contribution, anything else to add? I'm waiting to see a good defense of this pricing model, fire away.
You ever think their army of PhDs told them to release a MTX only event? :POf course I did, I spent more than 1000 hours in it. And I remember this "event" when they just released a store with microtransactions and that was it.
The community was pissed and after that everything became much better and more fun.
Defending scumbag actions from angry fans is just as bad. Do I think gamers should be entitled assholes when they're asking for something? No. They should be ignored if their tone is shit. But not everyone that wants these changes is an asshole. They just want something in the game that costs too much for what it is.
The shitty behavior is the norm.
Every time any dev does something Gamers dont like, a wave of harassment, insults and threats arrive like clockwork.
If you honestly think that isnt the case, you are probably participating in it and dont see it as an issue.
It's always about pushing the envelope. They just thought they already are at a point we will probably "only" be at 4 or 5 years from now. They just miscalculated a bit. Miscalculation is a small price to pay when it's not your decision making ass that gets roasted by the outcome lolIt's worth noting that if they can cite research on their MTX pricing and calling everyone else freeloaders (love you guys though), did their research not also tell them their original implantation of the skins in expensive lootboxes wasn't going to work? If not, how much faith can we put in the research.
It's just very odd all around as like almost every non sports EA lootbox controversy, much of this can be avoided by, you know, not starting with the greediest monetization to begin with. Only to have to walk it back and appeal to the community for sympathy because of the collateral damage of poeple down low in the totem pole getting harassed.
Yes. And maybe also no. Or was it the other way around...
Two industry professionals working for different organisations tell you that hiring psychologists to design monetisation systems is not a thing. Is there more to discuss?
In this case PhDs probably would be laughing at this type of monetization :DYou ever think their army of PhDs told them to release a MTX only event? :P
No one said this. The developers brought up the fact that people are throwing temper tantrums and behaving poorly, and that he remembered a time when people didn't act like asshats like that. If you are not someone throwing temper tantrums or behaving poorly, he never called you an asshat to begin with.
^^^There's cinplaing about issues, and there's attacking developers personally.
If it was only the former happening, I don't believe this dev would have the reaction they
Literally nobody was asking for free stuff but whatever.Unprofessional but 100% true. People (Gamers too) want everything for free nowadays and expect nothing. Look at people ad blocking or mad at companies that do subscription services. They expect people to work for FREE.
Nuts.
They clearly called everyone who doesn't pay up and complains about the pricing model a freeloader. I never said harassing them over that is ok. What I'm saying is that some people here and elsewhere are really eager to conflate every sort of criticism with the worst case assholes to silence the people with reasonable complaints.The developer is clearly addressing people that was personally attacking them or other developers from the team. There is no monetization model that will ever justify that kind of harassment. Gamers, as usual, like to make themselves the victim, and thought the developer was talking about literally everyone complaining about the monetization model. Even here it's very clear people are still conflating the two, believing the devs are upset at those who didn't like the lootboxes, instead of the people who harassed them.
It's not unreasonable to find these things problematic, they are.I don't think it's unreasonable for people to be angry at being nickel and dimed. The amount of people defending these predatory practices is astonishing.
Imagine thinking nobody said that and you know it.Imagine thinking deathtreats, crude and abusive language are actually "criticism".
They clearly called everyone who doesn't pay up and complains about the pricing model a freeloader. I never said harassing them over that is ok. What I'm saying is that some people here and elsewhere are really eager to conflate every sort of criticism with the worst case assholes to silence the people with reasonable complaints.
everyone who doesn't pay up and complains about the pricing model a freeloader.
You could also just answer me, preferably without selective quoting.Harassment isn't a legitimate or appropriate response to cosmetic items possibly costing too much in a free to play game. If I was talking about the price of items here it'd be giving credibility to the idea that it is. It isn't.
The topic of the thread is developers responding to gamers by referring to them in a certain way, and what we think of them saying that. I am fine with them saying that because I've seen how gamers act online.
Don't have her name to hand, but she worked on Wildstar and SWTOR as a monetization lead and was hired by ESO/ZOS for the same role. She got a lot of flak from the playerbase when loot boxes were added to ESO after her hiring (something SWTOR had used to generate masses of income).Citation to who was hired for ESO/SWTOR? I'd love to see this.
Well I guess you are right, actual psychiatrists at least have some integrity and dignity to not do such line of work. What game companies actually hire are these sociopaths with a history of working in casino and other gambling industries, who are also very familiar with psychology in getting people hooked. There are even companies now that specialize in helping game companies implement addictive mechanics models.Two industry professionals working for different organisations tell you that hiring psychologists to design monetisation systems is not a thing. Is there more to discuss?
You could also just answer me, preferably without selective quoting.
Don't distract him from discussing gamescom leaks, he said he's not a gamerIt's good we only talk about games here and never play 'em amirite
I don't think it's unreasonable for people to be angry at being nickel and dimed. The amount of people defending these predatory practices is astonishing.
But calling people freeloaders is an insult. They're trying to paint a picture where the developers are generous in providing all this content for free and a huge portion of the player base is taking advantage by not buying MTX. It's a disingenuous argument.Anyone who doesn't pay anything in an F2P game is a freeloader. I seriously do not see any reason it should be taken negatively. Freeloaders are just as important as the rest because it's good to have a large community and pool of players.
I don't want to start crossthread drama and pointing specific people out to antagonize them is bannable. Let's just say there are some people who defended Respawn's pricing model when this first blew up and are now taking this as an opportunity to call gamers trash and entitled. And they totally not also mean the people who share the same opinion about the issue as the people that happen to harass Respawn.Can you point out the people doing that? To be fair you may already have but this thread is huge.
They tell it like it is. They aren't politically correct.
Well I guess you are right, actual psychiatrists at least have some integrity and dignity to not do such line of work. What game companies actually hire are these sociopaths with a history of working in casino and other gambling industries, who are also very familiar with psychology in getting people hooked. There are even companies now that specialize in helping game companies implement addictive mechanics models.
I don't think it's unreasonable for people to be angry at being nickel and dimed. The amount of people defending these predatory practices is astonishing.
Thing is, Euro Truck Simulator 2 and American Truck Simulator together with up to $60 a year on content get you 3 massive map packs, game extending DLC, and ~10 skins for every truck in the game. $20 for skins that are artificially rare and lack features other game's $20 skins have without a good cause for it is just seeing how far you can crank up margins which is only good for EA.If I buy three $20 skins a year in a game I put 300 hours into (and got for free) , I really don't feel like I got ripped off or exploited.
Players had always said shit to devs, it's just pushing a widely unliked model by a core gaming audience that only made things worse.They were the ones who made that ridiculously exploitative skin event, they deserved flak.
I also remember a time when players weren't complete dicks to developers, it was around the same time where developers weren't trying to nickle and dime exploit players every chance they got.