It's not like we get that many these days, I like the trend of getting a few now from capable devs for a change.
Haha. Same.Take me back to the days of Capcom and Konami pumping out top quality licensed material.
Do you even remember the PS2 era? Every other game was a licensed property. I was just recently thinking about how weird it is that those mostly stopped getting made.
To be fair, Rocksteady has been making licensed games since 2009. So it's not new for them. As for rest... it's finally time we have better licensed games. We suffered through 2 gens of mostly average-to-bad licensed with few exceptions being good-to-great. If IO's James Bond is as good as their Hitman games, I don't have any concerns.I was just thinking about this with the announcement of MachineGames' Indiana Jones. It seems like more notable devs are turning to making games with licensed IP rather than creating their own original worlds and characters. We have IO Interactive doing James Bond, Respawn and Star Wars, Rocksteady with Suicide Squad, Crystal Dynamics doing Avengers, Insomniac with Spider-Man, etc.
I feel like it's a symptom of big budget AAA development (and the sales expectations that come with it) that devs want to make games with built-in fanbases rather than try their hands at creating brand new things for us to experience. How do you feel about this? Do you think we'll continue to see devs turn to already-successful IP as opposed to building new properties?
First post nailed it.
It slightly annoys me as I typically can't stand the brands that are licenced.
I did however enjoy shadow of mordor despite not being able to stand Lord of the rings
I dislike comic book characters so yeah it's disappointing in that regard. They are very one dimensional and there is very little that is surprising or original in the adaptions of them since the lore is already established.
Lol this.Great studios with proven track records working with an interesting IP...what's not to like?
Hmm, don't know about that. I feel that Bond with it's spy stuff really does suit them better. John Wick is so direct action and gun oriented (and pencil tbf), not sure how well they could pull off such fast paced action. Not saying there's no chance at all that they could do it well, but there's really no precedent for that in their prior work. Hitman games aren't exactly bullet ballet.Meh, doesn't matter much to me.
IO should have been doing John Wick though, would have been incredible.