Yep. Life's too short to waste time on challenging games. I experience enough frustration in the real world, not interested in any in my hobbies.
Speaking for me, I don't seek to enjoy games games for the sense of "accomplishment" as in I saved the princess and beat up Dr. Evilshadowclaw. Challenges can exercise my mind and through adversity I feel I learn things sometimes. I'm sure some will scoff at this, but I genuinely feel some difficult games have improved my patience and asymmetrical thinking. And that's the kind of "accomplishment" I look for.
Speaking for me, I don't seek to enjoy games games for the sense of "accomplishment" as in I saved the princess and beat up Dr. Evilshadowclaw. Challenges can exercise my mind and through adversity I feel I learn things sometimes. I'm sure some will scoff at this, but I genuinely feel some difficult games have improved my patience and asymmetrical thinking. And that's the kind of "accomplishment" I look for.
Yeah this. If I have to repeat the same thing more than twice it's not worth it.If I die more than a few times at the same spot on the normal difficulty I'll probably never pick up your game again.
its the opposite for me
if a game is too easy i wonder why the hell im wasting my time
the game may as well be playing itself
Like right now I'm playing Cuphead. I'm dying a lot, and cursing a lot. And whenever I finally beat a boss, I just feel... nothing. No sense of accomplishment. Because ultimately, it's just a fucking video game. A waste of time that could have been otherwise spent into doing something productive. Something that could be a real accomplishment, that could potentially improve my life.
Pretty much feel the same. Easy games without challenge are like watching a very slow paced story/movie unfold with extreme boring parts in between.its the opposite for me
if a game is too easy i wonder why the hell im wasting my time
the game may as well be playing itself
What the fuck is with the hostility? you asked a question. If you dont like an answer maybe dont make a thread asking for an answer.So don't fucking post in this thread then. Especially if you have nothing more to contribute than just stating that you are "the opposite".
99% of games today do difficulty terribly. They simply just pump up enemy stats/drop your stats.
What the fuck is with the hostility? you asked a question. If you dont like an answer maybe dont make a thread asking for an answer.
It was a drive-by post only to be contrarian with nothing more to say.
That's because those games are challenging but not unfair or obtuse. You're never asked to do something absurd that no human would think to do without a guide, like kneel facing a wall until a tornado comes to swoop you away aka castlevania 2.But Cuphead and Bloodborne definitely get endless praise for supposedly being all about the first.
Speaking for me, I don't seek to enjoy games games for the sense of "accomplishment" as in I saved the princess and beat up Dr. Evilshadowclaw. Challenges can exercise my mind and through adversity I feel I learn things sometimes. I'm sure some will scoff at this, but I genuinely feel some difficult games have improved my patience and asymmetrical thinking. And that's the kind of "accomplishment" I look for.
Op "anyone else here can't stand difficulty in games anymore?"It was a drive-by post only to be contrarian with nothing more to say.
Op "anyone else here can't stand difficulty in games anymore?"
I give a short answer
OP "dont post in the fucking thread cause its contrarian".
If you wanted more detail ask. It's not contrarian to answer a question you posited because I didnt give a satisfactory level of detail. Chill the fuck out.