It hasn't been my experinece at all. I figure if it was a problem it would be discussed by a ton of people and it would even be addressed by Bungie no?
Of course the perks make a difference that is entirely the point. Also weapon types and enemy weaknesses matter too and of course there are unique damage effects from exotic weapons. There are so many variables in weapon types and effectiveness I just don't see your point at all tbh. I mean if you are talking about if every weapon was stripped of all properties they would be the same then I guess you are right lol.
This game gives more than FO76
Thank you so much EA and Bioware
I think I'm being pretty clear here.I can't tell if this is just for laughs, or if you're being remotely serious with this. Developers of online games, especially those that have a subscription fee have been banning players since 1998 for using exploits. Exploits are unintended loopholes. It's a shitty catch-all, but this isn't news. Almost all EUALs (you know, the paragraphs of text that no one reads?) have something similar.
Obtuse would be abandoning common sense and advocating for Bioware to ban the few people playing the game on twitch instead of them acknowledging the issues and fixing them in a PvE game with no trading economy, AH or competitive systems; i.e. no permanent or temporary punitive action due to their own fuckups.
Quick, someone check if the flamethrower that increases damage by 0% for 0 seconds that can stack up to 0 times actually does more damage with this revelation.
(Although I assume this bug has been fixed already... right?)
If you are the kind of person who thought the streamer deserved his ban on the back of the catch all TOS, then you probably think this is just as damaging to the game.
So according to these people, on the back of the almighty TOS wording, this is ban worthy too.
People that are doing this now aren't doing it by accident either. Just like people were not flying around GM3 just to open chests by accident, thinking that it's somehow meant to be played that way, nor were people doing the infinite Storm bugs by accident either. Claiming to not know that these were exploits would either mean that someone was the most naive video game player alive, or simply full of it. As I already said, it's a shitty catch-all, but no one should be shocked for getting warnings or bans for what is so obviously an exploit. You were already warned from the start of the game.
"Well Bungie didn't ban" is a meaningless argument.
edit: The ban fearmongering is overblown anyway. BioWare isn't going to ban anyone for this just like they didn't ban for opening chests. They banned Gladd for streaming the ultimate exploit.
It took millions of players a few weeks to find this. How many QA team members do you think they have testing this?
Why is there any damage scaling for new players in these difficulties?
I can get it for the lowest difficulty level, but why does anything like this exist for the upper one's?
If I'm understanding the system correctly, it seems like bad design, to me
Sadly I knew EA would fuck this up. I knew it. No way were they going to get this right.
There's been several, though ignored (conveniently) by many on this thread.
Yea, because they are meaningless. I knew not having a stat sheet was gonna be a problem, its the one thing I've been asking for since day 1I can see why they are reluctant to show any stats in this game.
So instead of giving enemies more HP at higher levels, they just lower the damage output of your high level weapons.
Amazing.
Wasn't really dogging on the TOS ;)Most online games have similar clauses as a catch-all. Can't really dog on that.
Most really only follow through on especially egregious instances of ill-gotten gains. I think Destiny recently hotfix'd issue and had naught but a wag of the finger for exploiters, since it wasn't a major thing.
Man, they fucked up real good. Still looks polished compared to 76, Todd saved y'all.
There's been several, though ignored (conveniently) by many on this thread.
You think that's something they'd ever admit if true?I'm interested if the game shipped with this bug or if it was added in a later patch. Any word on this?
I think I'm being pretty clear here.
If you are the kind of person who thought the streamer deserved his ban on the back of the catch all TOS, then you probably think this is just as damaging to the game. So according to these people, on the back of the almighty TOS wording, this is ban worthy too.
Obtuse would be abandoning common sense and advocating for Bioware to ban the few people playing the game on twitch instead of them acknowledging the issues and fixing them in a PvE game with no trading economy, AH or competitive systems with no permanent or temporary punitive action due to their own fuckups.
It's a good thing I wasn't talking about you in the first place. You quoted me first.It's a good thing I never said anything about what someone may or may not deserve. I also wouldn't use a phrase like "a shitty catch-all" if I thought there was some fair judgements going on...
All my point is, was that whether or not you agree with the bans, the fact that someone did, or could get banned over problems that were developer related shouldn't come as some shocking revelation.
It's a good thing I wasn't talking about you in the first place. You quoted me first.
Worst $80 I've ever spent on gaming. Prefect reminder why I'll never go 100% digital.....
Anthem and Fallout 76 are in competition to see which game can be to bigger trainwreck. 76 had the lead but Anthem is making up ground fast.
Imagine a new player who never switched out his gun yet because it serviced him fine suddenly got banned for playing
How could a game coming out after Diablo 3 fuck up their loot and difficulty scaling this badly? It really does feel like they developed this game in a cave.
This is completely incorrect about destiny btw lol the damage curves along a delta compared the enemy's level. Below a certain level you will do no damage, over a certain level you will have your damage capped. This changes depending on the activity.You do get slightly stronger if you're above the recommended level but yea damage is scaled to the health of the enemy. It's why sometimes you'll do ~1000 damage and then ~100 with the same weapon. It's a dumb system that just takes the gating of progression from level systems without the power trip of being over levelled for the sake of keeping everything somewhat relevant.
The issue here with Anthem, beyond there being scaling in a game where there are selectable difficulties is that the scaling is fucked.
Has this been tested with other weapons vs. eachother? Why has he only compared weapons to the level 1 defender and not other weapons to other weapons? My first assumption would be that that particular gun is bugged rather than the damage system in general being an illusion
I'm glad that's settled, just so you know next time.Oh, my bad. I didn't realize that I was in the presence of forum posting royalty. I'll be sure to get in touch with your ambassador the next time I want to reply to something seemingly ridiculous that you might have posted.
How could it when nobody played it.
People keep saying this is a bug, but it can't be. This is a game balance issue, they just did it in a silly way.
How could a game release so little content with so many bugs after seeing both Destiny and The Division get released? The entire game is madness.
How could a game release so little content with so many bugs after seeing both Destiny and The Division get released? The entire game is madness.