Well, the current build is worse than the demo in many ways. We'll see how that day one patch fares.
I did some caps on Xbox One X and did duplicate frame counting. Currently, performance in combat is really, really bad.
Well, the current build is worse than the demo in many ways. We'll see how that day one patch fares.
is this a troll post? crackdown 3 has auto lock and the enemies are so easy to defend its a jokeThat is an interesting take. I have not played crackdown so I cannot really comment.
But when you say:
"Navigating Crackdown's world requires precision and skill" and I have also heard that it controls really well. I cannot understand the low scores since I would say that those 2 things are some of the hardest to nail down.
I guess the enemies are really repetitive or something?
No, sorry if it came of like trolling. but I cannot really see why? I am just asking why it got such a bad reception.is this a troll post? crackdown 3 has auto lock and the enemies are so easy to defend its a joke
It will no doubt get better as time goes on, but this isn't a great starting point.
Well, the current build is worse than the demo in many ways. We'll see how that day one patch fares.
From TechRadar's review:
It's almost become the norm or at least accepted to expect that a game will become better 'down the line'. Doesn't instill great confidence if you're interested in getting in from the jump if that's what you should hold out hope for. Games like No Man's Sky have proven it can be done, but this 'release now, fix later' trend is worrying.
But Anthem is a game designed to release content over time, we all knew this going in.
And the game is a bit of an outlier here as all story DLC will be absolutely free, so you will be getting more for your money over time.
I agree totally. Some even have accepted or expecting it.
Like:
I can't tell people what to do or think but if you value your hobby/lifestyle, is this really the way to go?
I'll be honest, seeing the negativity around the game gives me a little hope. I don't want to wish it upon the developer, but more on the publisher.
From TechRadar's review:
It's almost become the norm or at least accepted to expect that a game will become better 'down the line'. Doesn't instill great confidence if you're interested in getting in from the jump if that's what you should hold out hope for. Games like No Man's Sky have proven it can be done, but this 'release now, fix later' trend is worrying.
I hope it's good for everyone who wants it. The flying looks like the best part of the game to me. Makes me really want an Iron Man game.
Marvel should make an iron man game.One of the key appeals in the game is the Iron Man fantasy after all. Problem is, the reception to that still seems mixed.
From my understanding, it doesn't have that. Very slim offering from the start, like in the messages i quoted.20-30 hours up front then free content additions for a year? Why on earth would you NOT want that?
From my understanding, it doesn't have that. Very slim offering from the start, like in the messages i quoted.
Unless the developer is truly insipid, I bare no ill will to any, and regardless of output it's always disappointing to see developers flounder.
Anthem falls into a category of titles I want to try for myself before I form any real opinion, regardless of reviews, but the advertised title is not one that I've been interested in and I've had my concerns. It's sad to see many of them seem reflected in feedback here and elsewhere, and that those with no agenda are outlining key issues with the game's design and technicalities.
It's not uniform, of course; few collective opinions are. But it's still a bit sad to see BioWare end up in this state for this generation.
For me it personally hurts because while I was never a huge fan of the company, I honestly don't love Baldur's Gate, but do love KOTOR, and was generally pretty mixed on Dragon Age; my time with the Mass Effect trilogy will forever remain amongst my most potent gaming memories. Warts and all, my own personal grievances, frustrations, and disappointments in full, I fucking loved the trilogy to an unhealthy degree and have put an absurd amount of time into all three. Even with their flaws, if that was the average output of BioWare going into this generation I'd be all over it.
So we end up with Inquisition, which I honestly didn't hate at all, but didn't love and was blatantly demonstrative of bizarrely poor game design.
And Andromeda, an enormous fall from grace for one of my favourite series and easily one of the most disappointing titles for me this gen.
And now Anthem.
BioWare is in a weird position. Not sure how their future will go.
Crackdown 3 is like Orb Collector:The Game though?Navigating Crackdown's world requires precision and skill. It's satisfying reaching a high point because it's not an automatic thing - you can achieve it at any point too but it requires skill. With Anthem, you have this big world but it doesn't matter what's up or down - you just point the camera and go there then fill some bars or collect items.
Not just the flying but the combat in general, the mobility and the suit customisation. This is the Ironman game I always wanted!
And exploding things
20-30 hours up front then free content additions for a year? Why on earth would you NOT want that?
It's a fine way to go, if developers can learn that the game needs to launch in a better state.I can't tell people what to do or think but if you value your hobby/lifestyle, is this really the way to go?
I'll be honest, seeing the negativity around the game gives me a little hope. I don't want to wish it upon the developer, but more on the publisher.
I feel like every year or so we fall into this rhythm where you say something that rings, as Zaeed would say, as "waxing goddamn nostalgic" and I remember those distant days over on the BSN. (I can't remember whether I've told you this before but I was JeffZero there and on GAF.)
I gave Anthem a whirl with its demos to confirm my suspicions that it's not for me, but I had hoped it would be a great experience for the types of players that it courts. As a big Dragon Age fan (whose heart will always belong first and foremost to the Mass Effect trilogy) I've been yearning for DA4 for over four years and counting. I'm less certain than ever that it will see the light of day.
That said, great combat and traversal alone don't do enough to warrant playing Anthem right now. Poorly thought out progression, grating characters, and inconsistent performance make EA's answer to Destiny and The Division one to skip until after a major update or two hits.
Pros
Cons
- Flying is fun
- Combat is entertaining
- Poor plot progression
- Unimaginative missions
- Grating characters
I'm a fan of what many would say "modern" Bioware (Neverwinter Nights and above) to present Bioware with Dragon Age and Mass Effect. I tried for months to like Anthem because it was made by the people I respected, but after playing the beta I realized I can't force myself to like a game. So I just hoped that Bioware really, actually wanted to make Anthem and that it resonated with many players. It hurts seeing what seems to be their biggest effort, which is not targeted at me personally, flounder. Really hoping the best for it and the studio now.
Why can't bioware go back to storytelling and character focused games?