Downloading the patch now. Happy to read all the loot players are getting
Why am I putting myself through the complete fucking bullshit that is Tyrant Mine second stage on Hard for three greens. This game persists in making sure each play session goes from thinking this is solid to just being the most aggressively unfun fucking experience I've ever had in a game.
Getting spat out at lvl20 and just grinding this shit for, what, another 10 levels and then some? Before even coming close to the interesting spells and combat mechanics. Meanwhile the fucking hovering Scar cunts with the machine guns knock me before I've had a chance to react, and then it's another minute and a half stuck in the godawful revive mechanic.
Playing Storm, getting downed in less time than you can react and then just staying behind a wall pressing R1/L1 every refresh for 50 seconds until one of these fucking things, that kills me in a nanosecond, dies. Somehow an even more shit experience than fighting a Titan as a Colossus.
After the 1.03 patch landed, loot has been terrible for me (only the 'guaranteed' MW seems to be dropping, chests are always full of blue/purple junk).Downloading the patch now. Happy to read all the loot players are getting
Haha you still remember my struggle mate
I believe they are adding universal MW components soon.They need way more MW items. They should have really followed Diablo and have lower ranked MW items to flesh the numbers out. I can see people running a handful of Contracts and Strongholds and being overrun with MW items.
It kinda sounds like you aren't ready to do that Stronghold on hard, if it is giving you that much trouble? Did you already beat the game, at level 20? I don't think I ran it on Hard until I was like 25 or something, but I honestly can't remember. It was definitely tough, as a colossus, even. But it gave me 5 MW.Why am I putting myself through the complete fucking bullshit that is Tyrant Mine second stage on Hard for three greens. This game persists in making sure each play session goes from thinking this is solid to just being the most aggressively unfun fucking experience I've ever had in a game.
Getting spat out at lvl20 and just grinding this shit for, what, another 10 levels and then some? Before even coming close to the interesting spells and combat mechanics. Meanwhile the fucking hovering Scar cunts with the machine guns knock me before I've had a chance to react, and then it's another minute and a half stuck in the godawful revive mechanic.
Playing Storm, getting downed in less time than you can react and then just staying behind a wall pressing R1/L1 every refresh for 50 seconds until one of these fucking things, that kills me in a nanosecond, dies. Somehow an even more shit experience than fighting a Titan as a Colossus.
Gunslinger's Mark shows the correct 60% boost now, but Amulet of Winter says "Increases ice damage by % and ice effect by %". Same for Mark of Ruin for fire but Tome of Precision is fine for Electric.
After the 1.03 patch landed, loot has been terrible for me (only the 'guaranteed' MW seems to be dropping, chests are always full of blue/purple junk).
So YMMV.
I'm getting a new kind of crash on PC since the patch, on top of previous crashes that are still happening. It just inexplicably keeps getting worse.I've already crashed to dashboard twice in the ~30 minutes I've been playing with the patch. Sigh...
To be frank, I haven't really had many issues since launch. Quickplay issues that plagued everyone, few disconnects, and a hand full of hard shut down. Just about anything bad that happened I mentioned here in passing.How's your personal in-game experience though now, generally speaking?
Why am I putting myself through the complete fucking bullshit that is Tyrant Mine second stage on Hard for three greens. This game persists in making sure each play session goes from thinking this is solid to just being the most aggressively unfun fucking experience I've ever had in a game.
Getting spat out at lvl20 and just grinding this shit for, what, another 10 levels and then some? Before even coming close to the interesting spells and combat mechanics. Meanwhile the fucking hovering Scar cunts with the machine guns knock me before I've had a chance to react, and then it's another minute and a half stuck in the godawful revive mechanic.
Playing Storm, getting downed in less time than you can react and then just staying behind a wall pressing R1/L1 every refresh for 50 seconds until one of these fucking things, that kills me in a nanosecond, dies. Somehow an even more shit experience than fighting a Titan as a Colossus.
Reporting back that my lost loot from last night has now appeared in the game after the patch. And low and behold it was a Lengendary universal component that now sits in my vault. Them pushing the hotfix prior to the actual patch seemed to be the problem since the items weren't technically in the game yet.
where do you find that page where u can see all ur prev drops ? because mine says featured instead of tracked
edit: nvm its just a backpack :( wanted to prove about the 3 leg drops
Gunslinger's Mark shows the correct 60% boost now, but Amulet of Winter says "Increases ice damage by % and ice effect by %". Same for Mark of Ruin for fire but Tome of Precision is fine for Electric.
I cant believe they reverted the loot drops to shit again after all the positive feedback on reddit last night.
And loot is back to being junk. Did we have another 11hr loot window situation?
Any Colossus mains find it too hard to try out other Javelins? It's just way too fun to shield charge through mobs and use those nukes and I need my tanky armor.
Yup, downloaded about 20 mins ago.
Ah, right. I'd assumed the strongholds were the route to 30. Not playing with anyone other than randoms so seems like quickplay is the recommended activity for grinding to 30? I've read numerous posts about missions frequently being broken in it, is that still the case?Strongholds aren't good for grinding to level 30. Story missions and sidequests are easier and give more XP. So finish all your agent quests and sidequests on hard, replay then with friends who haven't done them yet as squad leader, do quick play if the patch has it working. Save grinding strongholds and freellay dungeons for after level 30 as that's for getting more loot drops, not getting XP fast.
I finished the story at level 18 so I've been doing the 'holds on hard for the past couple of levels assuming that was kind of the progression. If you weren't on it until 25 would make sense, it's been pretty frustrating playing and the revive mechanic has long been my largest issue with the game. Sure you can appreciate, when you're being one shot out the sky and spending more time staring at the revive screen than playing the game it's just demoralising when all you wanted was to put an hour in before work and get some bits done.It kinda sounds like you aren't ready to do that Stronghold on hard, if it is giving you that much trouble? Did you already beat the game, at level 20? I don't think I ran it on Hard until I was like 25 or something, but I honestly can't remember. It was definitely tough, as a colossus, even. But it gave me 5 MW. Also sounds like you were playing before the patch. The new revive mechanics are much more forgiving.
I'm running all the shield and armour ones it'll let me and I have. Believe I have a blue and a green for shield but only green for armour. One-shot might be inaccurate when literal, it's that those hovering shield Scars with the machine guns knock me faster than I can react or move so the effect is the same. As soon as I know I'm being hit I'm down and out. Which when Storm leads to staying in the ground, peeking from behind a wall every time your skill cools down for a fair length until one of them is dead. Just killed any sense of power (and thus fun) I was having.Are you running universal or javelin specific components? The game relies on you raising shield numbers as you progress. As long as you fill those component slots as the unlock, you should not be getting one shot.
Going from 20 to 30 in quickplay is pretty quick and now you get more MWs.
Reporting back that my lost loot from last night has now appeared in the game after the patch. And low and behold it was a Lengendary universal component that now sits in my vault. Them pushing the hotfix prior to the actual patch seemed to be the problem since the items weren't technically in the game yet.
Purples and blues. Greens and whites are no longer a thing once you hit 30.Can y'all please qualify "junk"? Are you getting greens and whites? Purples? MW with bad rolls?
was getting 3-5 mw in strongholds each time and now only purplesCan y'all please qualify "junk"? Are you getting greens and whites? Purples? MW with bad rolls?
From the notes:You mention the revive mechanic is now better? Mind letting me know what's changed as, as mentioned, it's genuinely been the element that's made me put down the game each time.
Respawn restrictions have been removed - Respawn timers are now based on the activity a player is in. Crit-Path, Agent Missions and other non-end game missions now have a respawn timer of 10 seconds. Strongholds, Legendary Contracts, and other end game missions now have a respawn timer of 30 seconds. The respawn timer Freeplay remains unchanged.
Holy shit this goes a long way to fixing my largest issue when playing.
I think what happened was a hotfix for loot went up early that was being too generous and then the patch which came out a few hours ago re-adjusted it to how it should be.
same,game was so fun when i was getting mw non stop
Try refreshing the My Games & Apps list. Hover over the icon, press menu button and refresh, see if kicks in.
Any Colossus mains find it too hard to try out other Javelins? It's just way too fun to shield charge through mobs and use those nukes and I need my tanky armor.
Any tips on how to play Colossus effectively on a team? Like, what do I offer to help keep my team alive in harder encounters?