I can't be the only one who things that this just...doesn't seem very fun, am I? This is basically what a Character Action Game would look and play like if it had no actual combat system in place other than "LB and RB whenever the cooldown is done". Or if Diablo only consisted of two abilities? The combat is already incredibly simplistic, but taking away the guns and traversal as a end game strategy seems...worse than it was at the beginning?
They are also geared to the point in which they should at least be in GM2 if not GM3. It's like showing off someone in all MW gear "soloing" (even though they actually weren't) Normal.
Anyway, do any Storm players here use Ice Blast (throw chunks of ice)? It seems like the most useless ability, and I can't find any legitimate reasons to equip it over anything else.
If they did it before the nerf, probably around ten.
I have no idea what I am supposed to be seeing here.
For overall utility and to actually help with group situations, it's either Legendary Stasis Chain (it doesn't detonate, but can do up to 45K and usually rips through shields entirely and takes enemies to half health or lower if it doesn't outright kill them. Mine ended up with +175% damage.) and Winter's Chill for group CC or Venomous Blaze (does 7K group hit quickly and on the third hit applies acid). Weapons are Elemental Rage and the second one depends on the mission or stronghold and if I am using a non lightning skill to level it up. It's either Avenging Herald or Thunderbolt of Yvenia. Herald was easily the best before the Gunslinger's fix. Still pretty good for bosses. I haven't messed around with Truth of Tarsis on bosses yet though to see how well it works, and the only weapon I am missing that I really want to try is the MW version of Deadeye.
A bug is a problem, but to throw around the term "incompetency" because they took out the bugged issue until they fix it, which is a pretty common thing to do, plus BioWare being pretty fast with more important fixes so far, just comes off as entitled, ignorant and toxic. We avoid the "lazy devs" rhetoric for a reason and this wording (same as many others in all Anthem threads on here) reads pretty much as the the same mindset.
Yeah, the "entitlement" card, even though none of this shit should have been in the launch in the first place. Like no one thought to check it (or the chest farming exploit) before it shipped? But let's commend BioWare for their expedient fixes as we continue to beta test their game for them.
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