This patch definitely did
something to performance. "Older PC performance" now means where your system ran the game acceptably, it will now be run as a fully overclocked toaster.
In the demo, I was getting as low as 32fps in Tarsis and 52-60fps in Freeplay on a 4670K and GTX 1080. After the 15th, until this patch on the same system, Tarsis only ever dropped to 45fps and Freeplay would occasionally drop to 55fps. Now it's worse than the demo levels on that PC and my CPU cores are almost always at 100% utilization now in both Tarsis and Freeplay, when it was only ever doing that previously in Tarsis.
My newer PC has a GTX 1080 TI and 9600K, and before this patch, it never dropped below 60fps in Tarsis, Freeplay or any of the missions. Only ever happened during loading screens. Now, it's consistently dropping as low as 56fps in Tarsis at times, and 57-59 in Freeplay (just did a Stronghold mission though and it didn't go below 60fps that I could catch). CPU utilization seems the same as before on the system. CPU utilization only ever really went up to 80% sometimes on a single core and the rest sat around 55% max.
In other news, as others have reported, Strongholds are now dropping Masterworks. Ended up getting two very useful Ice skills that I did not have yet, and one universal shield refresher that I'll probably never use.
GM difficulties turn this game into a cover shooter... it's probably time to take a break. After clearing the last Stronghold there is absolutely no way I'm starting to grind contracts or freeplay all week long.
Yep. GM1 didn't seem that bad when I tested it out earlier doing a contract, but doing the Tyrant Stronghold was basically "WTF just hit me?" constantly if you were not playing peek-a-boo. And I don't know how the "Storm reacts" now to being hit with shields up. Seems exactly the same as before, and it doesn't really matter that Snipers don't shoot
through shields now supposedly, when they obliterate them and also take off health at the same time.