So, I played for a few hours (apparently more than five), and I have to say that my experience, as a whole, is a lot better than my experience with both demos, and from a lot of people in this thread.
The loading screens take less time, especially to enter the forge from the javelin (in Tarsis). It seems to be less than five seconds.
BW seem to have increased the time that you can fly before overheating - I'd say roughly by five seconds.
The menu system, while still a mess, appears to be a lot cleaner. I still hate that you can't launch a mission from the actual map, but I guess it's to help make sure you have everything else set the way you want, e.g. consumables, difficulty level etc.
I got a new sniper rifle, not the dead eye, or the other one that was in the demo. This one you have to aim and wait for it to charge up, but it doesn't fire automatically once charged, which is great imo. And it's powerful.
There are still some issues for me though:
I refuse to play on easy, even though it's the level I should play if I want to solo. It feels like they've increased the didficulty of "normal" since the demo. It's not game changing, but I definitely have to be more strategic, well as an Interceptor anyway.
Like I said earlier, BW seems to have nerfed the Interceptor's Plasma Star. Even though I'm only level 4 or something, I'm assuming that enemies are at a similar level. In the demos, I could one shot enemies without shields, with a "common" Plasma Star, but not now. Could be related to my belief of BW increasing the difficulty in "normal".
I know most people prefer the Venom Bomb, but I can't stand it, and so far, the only drops I'm getting are venom bombs. Give me a goddamn Cryo Glaive.
This may sound petty, but why the hell is "new" missing from "wear state"? Have BW actually gated it behind higher levels or something?
BW seem to have some really bad mission design choices. E.g., in the first mission, at the end just before that massive wampa type creature comes for you, you have to fly through this tunnel with blue mini electrical tornadoes or something, and if you get hit by a few, you overheat. That's fine, but why make me restart from that checkpoint? Let me carry on overheated, just like I do of I overheat when flying. It makes absolutely no sense to force me to restart from the checkpoint.
I've been given like four or five missions, but honestly don't know which is the main mission, and which are the side missions. Are Yarrow's missions the side ones, and the Admiral lady's the main ones?
I also seem to be suffering from either some weird lag, or some of my button presses aren't being registered by the game. E.g. during melee, my javelin suddenly stops meleeing for no reason, and sometimes when I hit "A" to jump, nothing happens.
Evem though I can travel anywhere I want now in freeplay, a few times I got the message that if I don't return to the area with my team, I'll be transported there. What fucking team? I'm the only person on the fucking server?!?
Also, am I meant to destroy those balls in the centre of the mini electrical storms in freeplay? Can I even destroy them? I get them down to around 10% health, and then they disappear for a few seconds, and then reappear, but with less health. Just another thing that BW hasn't bothered explaining in-game.
I also seem to have a coin bug. I did one mission, and got 14,000 coins. Then I did freeplay, and got 16,000 coins. My overall number of coins are currently 16,000. What the hell happened to other other 14,000? Am I being charged rent on my javelin or something?
Also, who are the Dominion? I get that they're the big bad, but I don't remember the game telling me exactly who they are? Will I come across Captain Sisko too?
I think I'll use up my remaining trial and then decide whether to keep my preorder or not. I want to try a stronghold, but I feel like I'll be horribly underlevelled until I reach level 10, for some reason...