Animal Crossing kind of already had daily "objectives" even before Gacha and GaaS even really existed. The money rocks, the trees, gyroids and fossils, a lot of that stuff was on a timer anyway so you would make sure to do those once a day.
I have to admit that in that way, the old ways feel a bit more mysterious. But as long as these things aren't intrusive, I think they can be fun.
I admit, it still feels weird though. I feel like watering plants should be a reward in and of itself (And with cross breeding it already has a reward) so it kinda takes the wind out of my sails to be rewarded "points" for doing it. It makes it a little more in your face each day that you're missing out by not doing the activities.
But that's doom and gloom (Although it does remind me a bit too much of Pocket Camp). Looks like the system could be really fun depending on what you're told to do.