I-I think we also need to stop calling these things cut. This is a brand new game, features/characters etc haven't been cut, they've just not been included this time.
I-I think we also need to stop calling these things cut. This is a brand new game, features/characters etc haven't been cut, they've just not been included this time.
Eh, dumb answer but, eh, the devs?
Like I said, maybe it's just me but when devs do special things and develop games in their way, there's a thought behind it, there's a reason for how certain things are made to get a certain feeling and impression out of you and I'm not a fan of just shitting on the way a game is supposed to be played just because you couldn't wait a week for a certain unlock.
Sure everyone can do what they want and how, but I don't have to like it. I roll my eyes and shake my head and I'm sad that this is possible.
To be serious, no wonder they do the savegame no cloud horseshit that they do because they know exactly that everyone would dup shit and cheat like hell if they wouldn't, cause that's how people are without restrictions, in general.
You know what.... you're right. The difficulty makes it worth it.Nintendo making NH:
"Was this convenient in past game?"
Yes: Keep it, and overaccess it.
No: Just remove it, and streamline the game.
I'm still skeptical how I'll feel compared to the metascore a few months in. I don't like how they're letting you overaccess the things you want and taking most of the "rare" or "hard" things out of the game. It's gonna make it feel less special in the end, I feel.
I never completed my museum and I never found the art, but I loved that feeling of finally being available on a monday or whenever Redd showed up, to play the game, buy a painting and bullseye, it wasn't a counterfeit. I only got like 6 paintings submitted in any game, but it felt like one of those memories I have of the experience, and I was left wondering what the rest of the legit paintings were. You might even say one of the reasons I've kept buying each new game is because I tell myself "This time, I will do that thing."
Sure, you can look anything up in a wiki, but that's also yourself dispelling the magic of the card trick.
Right. I mean, it would be one thing if Animal Crossing was an online game with a huge internet presence and online community that also has to be playable completely offline due to the nature of the console it's on and therefore can't do serverside checks for legitimacy, thereby enabling the intended collaborative online experience to be undermined by the presence of duped items and money day-zero if such exploits went unaddressed, but that's not at all the case.I don't care for time traveling, duping; or cheating, but if someone does this in their own game I don't think any one should care at all. It doesn't affect you. If they couldn't exploit it through the systems at hand, there would just be hacks or mods to get what they want. Do you feel the same way with exploits used for speed runs or when people hack/mod their games?
Do they let you customize your character's hair/look in the menus now? Because then the exclusion of Harriet/Shampoodle may make sense.
You should be totally fine. Most activities can be done at any hour. The shops are also all open til 8 or 9 pm usually. And in the last game, you could issue ordinances that shifting shop hours early or later (not sure if that is in this game though). You will just miss the 9am to 5pm music (each hour of the day has its own song that plays during that hour) but you can listen to those on the weekends :)
yes, a whole week is a long time. I dont care how long its supposed to be played, that aspect of AC has never meant anything to me. For building up the village? sure. For basic features of the game and customizability? Nah.A whole week, woah. Crazy in a game that runs on real time and is supposed to be played for months.
How exactly are you living your life? 🤔
Eh, dumb answer but, eh, the devs?
Like I said, maybe it's just me but when devs do special things and develop games in their way, there's a thought behind it, there's a reason for how certain things are made to get a certain feeling and impression out of you and I'm not a fan of just shitting on the way a game is supposed to be played just because you couldn't wait a week for a certain unlock.
Sure everyone can do what they want and how, but I don't have to like it. I roll my eyes and shake my head and I'm sad that this is possible.
To be serious, no wonder they do the savegame no cloud horseshit that they do because they know exactly that everyone would dup shit and cheat like hell if they wouldn't, cause that's how people are without restrictions, in general.
Tomorrow :) Stay tuned.
Nah, because AC isn't an mmo, it isnt a competitive title. It's literally all cosmetic, and accepting items earned too early(which is bulshit to call cheating) hurts no one, because youre just getting something early that you'd get later. Theres no advantage/disadvantage beyond "Oh that person's town is prettier than mine"Right. I mean, it would be one thing if Animal Crossing was an online game with a huge internet presence and online community that also has to be playable completely offline due to the nature of the console it's on and therefore can't do serverside checks for legitimacy, thereby enabling the intended collaborative online experience to be undermined by the presence of duped items and money day-zero if such exploits went unaddressed, but that's not at all the case.
wait a minute
I've got great memories of visiting other people's towns to trade, barter, and play the turnip market, among other things. Allowing such exploits would undermine that element of online play and would enable people to subvert the game's entire progression and emphasis on social play, and personally that's not something I want because I get a lot out of the series online play.
yes, a whole week is a long time. I dont care how long its supposed to be played, that aspect of AC has never meant anything to me. For building up the village? sure. For basic features of the game and customizability? Nah.
singleplayer
games
dont
need
anti
cheat
Ah yeah good point.They may also miss out on high stalk market prices if previous AC games are any example. Turnip prices changed at 9am and noon so there is s 3 hour window. High prices only sporadically appear in the morning though so OP will be fine. It could just take a bit longer to reach savings milestones.
Any idea on what villagers you start with and how to choose your airport colour? Also can you reset if they aren't ideal?
Eh, I don't look forward to having the many surprises this game has in store for us spoiled over the next week or so due to time skippers. I understand the need to do small time adjustments to make the game fit in your life (eg. those who play late at night), but I'm sure glad holidays + other features will be rolled out via patches this time around.
Data miners ruin the fun in a game like this to me. If you already know what Santa's bringing you, there's no magic in Christmas.
Interesting... The fact that they aren't autorized to tell us how many villagers there are in the villages seems to indicate that it's more than 10 anyway.
Gonna go and predict it's 12.
I'm actually starting to think the max may still be 10 and have come up with two possible explanations for the video.
It's not officially confirmed but nobody's seen any of them.
Eh, I don't look forward to having the many surprises this game has in store for us spoiled over the next week or so due to time skippers. I understand the need to do small time adjustments to make the game fit in your life (eg. those who play late at night), but I'm sure glad holidays + other features will be rolled out via patches this time around.
Data miners ruin the fun in a game like this to me. If you already know what Santa's bringing you, there's no magic in Christmas.
You're not going to have to wait. The game is already in some regular consumers' hands; datamining will probably start shortlyHonestly I don't get why there is such a high amount of people complaining about the lack of content in the game and/or things missing from older games, especially when Nintendo couldn't make it any clearer in the latest Direct that the game will have at least one full year of free updates and support from the developers.
Pretty much this.
I already said it a couple of pages back, but I really can't wait (sarcasm) for Profasia Gamer or some other asshole to timeskip months worth of game just to upload all of their findings on their stupid YouTube channels and spoil everything they can in both their videos and thumbnails.
You're not going to have to wait. The game is already in some regular consumers' hands; datamining will probably start shortly
Not confirmed, can still be an NDA thing, like many other things are currently.
I think Nintendo themed items are still in? Wasn't that the Korok mask in the newest trailer?
At 0.46 seconds in.
We haven't seen a lot of stuff yet, Brewster and the Roost will definitely be in whether now or in a future update.
You're not going to have to wait. The game is already in some regular consumers' hands; datamining will probably start shortly
game has leaked, prepare for spoilers (if there is even any lol)
The datamining starts right now. Looks like someone went and did the thing.You're not going to have to wait. The game is already in some regular consumers' hands; datamining will probably start shortly
I mean not necessarily. Something being in a trailer doesn't mean it's in the game now. Like I said, it could still be locked behind some timed event or paid content cause reviewers have yet to see any of it themselves.
Right. I mean, it would be one thing if Animal Crossing was an online game with a huge internet presence and online community that also has to be playable completely offline due to the nature of the console it's on and therefore can't do serverside checks for legitimacy, thereby enabling the intended collaborative online experience to be undermined by the presence of duped items and money day-zero if such exploits went unaddressed, but that's not at all the case.
wait a minute
I've got great memories of visiting other people's towns to trade, barter, and play the turnip market, among other things. Allowing such exploits would undermine that element of online play and would enable people to subvert the game's entire progression and emphasis on social play, and personally that's not something I want because I get a lot out of the series online play.
It's true, let's leave it at that
Wait really? That's... bizarre. I don't know how I feel about that, just like, conceptually.It's a pet dog, not a dog like Isabelle but just a regular dog, that collects materials and does chores for you
And yes you can pet the dog
This is very informative thank you for the map graphic!!!!!Earlier this week 언이라브 released a map of the world showing unlock times for ACNH in lots of different regions. I decided to take that idea and bring it into the AC Aesthetic with a little design of my own and working with 언이라브 aka Brian to make sure its updated and accurate.
I'll make sure this is linked in the OT when it goes live tomorrow too!
Gamexplain said they're making a video about it, but we don't know yet. It is not expected that the amiibo exclusive villagers like Ganon and Inkwell will return, but we'll see
Yes, she is. All normal villagers with amiibo cards seem to be backSomeone please tell me Ankha is a villager again in this game.
I mean, she's like one of the few that no one should be worried about, along with Bob :pSomeone please tell me Ankha is a villager again in this game.
👀👀👀
Woah you sound like a really fun individualSure everyone can do what they want and how, but I don't have to like it. I roll my eyes and shake my head and I'm sad that this is possible.
To be serious, no wonder they do the savegame no cloud horseshit that they do because they know exactly that everyone would dup shit and cheat like hell if they wouldn't, cause that's how people are without restrictions, in general.