Nah it was just a hat option in Animal Crossing Pocket Camp I think?
Which fits cause Pietro is an angel that can do no wrong.
You can make them wear hats in Pocket Camp and he has a halo because he's an angel.
Nah it was just a hat option in Animal Crossing Pocket Camp I think?
Which fits cause Pietro is an angel that can do no wrong.
I mean...I'm like 99% positive that's not how you play the guitar :P
Agreed. That fucker showed up in my NL town and took forever to leave.
Wow, shaming the fact he has short arms and hands now? ROOD!
He's clearly trying his very best, give him some slack!
Bold of you to assume you know his life and reasons to be a clown. But Pietro doesn't care, he'll keep on jamming happily!
Do you think someone with a face like that would go to heaven?
Nope, unfortunately pretty much none of the NPC species are also Villager species. It kind of sucks.
I'm starting to get concerned with the Pietro obsession Delphine is showing, regardless of my feelings towards him. It's beginning to feel like an unhealthy relationship. Is an intervention necessary? Do you have a shrine in your room for him? Is your whole room a shrine to Pietro?
Only mess around with layout of the island, can't expand the Island.
I think shorelines are altogether different so I would assume those are hard boundaries the new tools can't interact with. Same with the large black rocks. Things could easily get out of control if people could just start expanding the island like that.Is it confirmed that you can't expand, or is this just based on what we know so far?
Yeah the wording there makes me more confident he's just talking about all his pre-existing customers, AKA everyone from New Leaf. 383 is not the final number.
Leave them on their own little island so I can be alone.So, how will you guys organize your villagers' houses? Spread them out across the island? Build a little town in one place?
I can't quite decide how I want to go about things myself.
Aren't we assuming he will be on the plane?me: "Where is Rover, Nintendo?!"
my sister: "dead in the gutter, Nook got him"
I'm gonna make neighborhoods with certain themes. And try to have villagers that match that theme. Like 3 neighborhoods of villagers. Then my neighborhood with one other villager I like the most. Then one or two commercial neighborhoods for the businesses.So, how will you guys organize your villagers' houses? Spread them out across the island? Build a little town in one place?
I can't quite decide how I want to go about things myself.
You aren't gonna believe this, but he's canonically terrified of flying. If we see him at all, I think he'll have a new role.
You're missing that the 399 included Filly and Holden, two Japanese exclusive crossover characters. Filly is from 7-11 and Holden is from Fueki Cosmetics.New Leaf, after Welcome Amiibo, had 399 villagers. If we remove the 14 "crossover" characters (Zelda, Splatoon, Monster Hunter, Hello Kitty) that's 385. I highly doubt they randomly cut 2 villagers unless they're hiding some new Special Characters that use their exact model ala Champ (the only villager cut between City Folk and New Leaf) & Porter.
e: Base New Leaf had 333 villagers, incidentally
I doubt they will cut him since he is an OG, and the first character you see in game, in the original and every other.You aren't gonna believe this, but he's canonically terrified of flying. If we see him at all, I think he'll have a new role.
God damn Nintendo for making me want to turn fucking Pocket Camp on.
Oh! You're right. I miscounted when going through the breakdown.You're missing that the 399 included Filly and Holden, two Japanese exclusive crossover characters. Filly is from 7-11 and Holden is from Fueki Cosmetics.
I'll probably have the villagers be in one area like a little town you mention, near Tom Nook Services.So, how will you guys organize your villagers' houses? Spread them out across the island? Build a little town in one place?
I can't quite decide how I want to go about things myself.
This makes me hope that the cranky villagers will sufficiently rude and pissy this time around, 'cause now I want them to wake up to their house being isolated on an island when they wake up, after they've been an arse to me or one of my favourite neighbors.
I'm defintely gonna go with the commercial district too. The themes are an interesting idea as well. Now I have even more stuff to decide! Grahh!I'm gonna make neighborhoods with certain themes. And try to have villagers that match that theme. Like 3 neighborhoods of villagers. Then my neighborhood with one other villager I like the most. Then one or two commercial neighborhoods for the businesses.
Will I be able to move the tent every day? Like a homeless person moving one area to another - sleep in a different area every night. LOL
I'll probably have the villagers be in one area like a little town you mention, near Tom Nook Services.
There is without question going to be a hefty fee associated with it. So you'll have to be one very wealthy hobo.Will I be able to move the tent every day? Like a homeless person moving one area to another - sleep in a different area every night. LOL
I think I will have the houses in one area and make the island in sections. Like a housing section, a garden/parking, shopping, and other sections.So, how will you guys organize your villagers' houses? Spread them out across the island? Build a little town in one place?
I can't quite decide how I want to go about things myself.
So, how will you guys organize your villagers' houses? Spread them out across the island? Build a little town in one place?
I can't quite decide how I want to go about things myself.
Have I got a deal for you.
Have I got a deal for you.
Amazon.com: Pietro - Nintendo Animal Crossing Happy Home Designer Series 4 Amiibo Card - 356: Video Games
Amazon.com: Pietro - Nintendo Animal Crossing Happy Home Designer Series 4 Amiibo Card - 356: Video Gameswww.amazon.com
Even if the island is around the same size as the New Leaf towns, I think the ability to choose where each animal lives would make it easier to manage having more than 10 animals. Before, the houses going anywhere randomly made the town feel smaller since you have less open spaces to work with, but the ability to clump them together in close knit neighborhoods means you can have more houses while still retaining a bunch of open space for other purposes.
Unfortunately the increase to 8 human characters gets in the way of that. I'd much rather the town limits be 4 humans and 14 animals instead of 8 humans and 10 animals (if that ends up being the case). I imagine the vast majority of islands won't have anywhere close to 8 unique players living on them, so it kinds sucks if they restrict the amount of animals because of the potential for more humans.