I won't lie, I met the dev in person, saw early versions of the title at various indie workspace events, and saw the promo art as it developed over time. All of it seemed polished. It also felt incredibly indulgent and not particularly self-aware. Even just from some of the key art, I was getting distinctly bad vibes. Unfortunately, those vibes were precisely along these lines. What a waste of talent. The personal judgement involved even being associated with some of the other guests on that podcast is just "scream-into-infinity" bad.
I can't say I wish him well, in terms of his development efforts. This response to such a wide range of people criticizing the same issues in his work tells you pretty much everything you need to know. There's always the chance for personal growth, but you can't do that by lashing out against valid criticisms, and surrounding yourself with similarly vile people who just enable you.
I can't say I wish him well, in terms of his development efforts. This response to such a wide range of people criticizing the same issues in his work tells you pretty much everything you need to know. There's always the chance for personal growth, but you can't do that by lashing out against valid criticisms, and surrounding yourself with similarly vile people who just enable you.