I adore the game but bruh come on lolThere are a few, but I wouldn't say "constant" at all, come on...
omg YES. Honestly, that game eclipsed FE3H as my game of the year (hence my avatar lol). beautifully written game exploring themes of familial love and redemption.
so sad it didnt sell well.
I'm just curious but what does "Production Verified" mean?omg YES. Honestly, that game eclipsed FE3H as my game of the year (hence my avatar lol). beautifully written game exploring themes of familial love and redemption.
so sad it didnt sell well.
why you....I love 999 and VLR but the character designs and whatnot in this game look so unappealing to me.
Crossposting my post from the OT:
- As mentioned ten trillion times before, Uchikoshi undercutting wildly serious and dramatic stakes with idiotic cuts to porno mags is an absolute disaster. At one point, a dramatic shootout where a twelve-year-old child's LIFE is in danger is resolved by shooting a bra off a line, causing the mercenaries to abandon their objective to go look at women's underwear. This shit made me physically *angry*. This trash runs through this entire game, even the very end, whereCome the fuck on.Date secretly hopes a girl less than half his age, the adopted daughter of a woman he was deeply romantically involved with, and one that he partially helped raise at age 12 would make out with him.
This is more or less a point and click adventure game.I love great stories in games but I am not sure if visual novels are the right genre for me. I remember my experience with Steins Gate which was reading a great story but basically clicking X 50.000 times. I rather read a book instead.
Would I like this game though because there is some gameplay? How much more gameplay than Danganrompa which I played a bit?
Crossposting my post from the OT:
- As mentioned ten trillion times before, Uchikoshi undercutting wildly serious and dramatic stakes with idiotic cuts to porno mags is an absolute disaster. At one point, a dramatic shootout where a twelve-year-old child's LIFE is in danger is resolved by shooting a bra off a line, causing the mercenaries to abandon their objective to go look at women's underwear. This shit made me physically *angry*. This trash runs through this entire game, even the very end, whereCome the fuck on.Date secretly hopes a girl less than half his age, the adopted daughter of a woman he was deeply romantically involved with, and one that he partially helped raise at age 12 would make out with him.
- The Somniums were an absolute disaster. Trial and error illogical nonsense. Occasionally, due to how completely unknown future time requirements would be, you'd get into a situation where you'd *have* to restart the entire thing from the beginning due to the "three diamonds" mechanic. Every time I entered one I literally considered stopping.
- Pacing was rough, especially in the Iris route. More wasn't better, here.
- Many things unexplained, includingMizuki's strength and any kind of connection between parallel worlds. You could kind of take the parallel world thing for granted, considering it's just Uchikoshi's thing, but great care is given to narratively justify the mechanic in previous entries, and it kind of bothers me.
- There were some positives, however. The central mystery was well done, and Mizuki and Moma (minus occasional pervy breakdowns) were excellent characters. The voice acting was fantastic overall.
Considering the fact the epilogue is flat out the only way you know her tumour was (somehow) cured, this means that Uchi probably wasn't intending for to live at all.In the early stages, the ending didn't have an epilogue (the "3 Months Later" part) and the credits started right after Aiba exploded at the abandoned factory. However, ending it just like that was kind of sad, so we added an epilogue to it. When we added the epilogue, a staff member asked, "Aren't the credits supposed to be after the epilogue?" He thought it was better like that, which is how it became what it is now.
I love 999 and VLR but the character designs and whatnot in this game look so unappealing to me.
It'd be an okay, maybe even so bad it's good at worst, game. If it didn't have one of the most misleading and irrelevant marketing campaigns in history.
These incredibly (mostly, but we'll get to that.) charming videos were released from throughout January to July. Joining the massive Vtuber trend that's been happening in Japan over the past few years.
In theory, they were supposed to hint towards the events that actually happen in-game. But in practice, what actually happened was....
So, a bit of a bumpy road, but it's fine. Surely the game will release and everything will make sense, right? Right?
- A-set disappears during GDC, presumably kidnapped by Naixatloz. Even uploading videos showing her supposed "death".
- A-set abruptly reappears, acts somewhat strangely, and eventually uploaded another Spooky video, then made a bunch of tweets implying she was suicidal.
- A-set reappears again, and, apparently thinking that having her vanish twice somehow wasn't enough lore. Quickly devolved into a godawful creepypasta implying the game itself was haunted. Despite it making no logical sense even pre-release.
- A-set stops uploading for real in July, with a decent gap between the actual release date due to (presumably) unrelated delays. She'd upload 2 extra "LP" videos post-release, but it's clear they're done at this point.
Literally every single plotline the videos were building up to didn't fucking matter.
The game almost certainly isn't haunted, Naixatloz is a complete fabrication caused by an abrupt reveal that Tesa has a brain tumour (But at least she isn't suicidal!!!! /s), her relationship with Ota (and any possibility of actually helping him deal with his overwhelming attachment to her. Which especially hurts considering i've spent the past 5 years coping with the same issue.) is quickly brushed off as a joke, to the point that his own route is actually about his Mom, and just to make things even more infuriating, she dies in every route that isn't the true ending!!!
The sole "connection" to the actual game, in the loosest sense of the word. Is that the whole imposter arc was actually an incredibly subtle hint that the killer is swapping between bodies. and even that makes no chronological sense when you actually think about it. In fact, the whole "twist" in general is so utterly nonsensical, that actually going with the creepypasta elements would have been an improvement! It's not even the only major inconsistency with the actual videos either, Naixatloz is described as a Satanic Cult in the videos, but in-game it's actually a completely different conspiracy theory about an Alien Satellite!
Oh and by the way, that "True ending"? Which is a borderline slap in the face considering how much godawful abuse the game throws at her and expects you to just ignore? Uchikoshi admitted that the epilogue was a last-minute addition.
Considering the fact the epilogue is flat out the only way you know her tumour was (somehow) cured, this means that Uchi probably wasn't intending for to live at all.
What makes this especially baffling is that the Western branch (The Japanese branch evidently knew what a terrible idea this was, as aside from having her host their TGS stream, they gave it no marketing outside of the videos.) of Spike Chunsoft somehow thought this shit was so important, that they basically threw everything else they published under the bus. The entire year was basically 99% AI marketing, 1% everything else.
It got a fancy collector's edition on every platform including PC, which rarely gets this sort of thing nowadays.
It got multiple streams extolling how great it was.
It got proper banner ads across the web.
(I lost the image for this, unfortunately. but i definitely remember seeing a screencap of it.)
It was even the sole focus of their damn Christmas card!
While titles that are arguably far better in every way, such as Crystar and the historically important Yu-No. were basically ignored outright.
This was a problem which could have been easily solved by having her promote the games for them, which they briefly did with Zanki Zero (Or Crypt Of The Necrodancer in Japan.) But instead the accounts are pretty much on life-support now. The Japanese account is still updating daily, against all odds, but the western accounts tweet exceptionally rarely, plus the promotional LINE stickers they pushed at the end of her last video have been missing for months at this point, and are unlikely to actually be released.
In short, if you're wondering how many of the (very few, mercifully.) games out there that have managed to make me genuinely furious due to how godawful it is, this is one of them. The fact the game deliberately goes out of it's way to ignore and otherwise destroy the cute promotional material they made managed to really piss me off.
There are a few, but I wouldn't say "constant" at all, come on...
I'd agree. There was a few, but it wasn't constant.
Great game. I'm amazed they managed to stick the landing considering how much stuff was going on.
And ?
Is one joke per scene "constant"?
And beyond that, what's the issue here ?
Bad jokes ? Yes, there are, that's not what will make the game bad
Crystar is awful lmao
It's not great but I wouldn't say it's THAT bad. I did get frustrated towards the end because the game likes to do flashbacks and other sorts of things that requires it to frequently load in other scenes and it usually pauses a moment to do the loading. In a conversation where that happens a lot, it can be really obnoxious. I've heard this problem exists on other systems too, though.
Does it get better? Because I did one arc of it (or whatever you call it, where it tells you can't go any farther and have to replay from one of the AI sequences) and so far the story is just beyond stupid. Date is the worst detective ever, the policies and protocol of his agency make no sense at all, and all the "suspects" are people who seem to keep getting involved in the case, against all logic, for no other reason than the game only having a cast of like six people. I'm really struggling to take it seriously.
This is so dumb. They're all anime, dude.
Is the writing actually good, or just the plotting? That's an important distinction in these mystery thriller games.
This is more generic looking.
Saying something is "too anime" is just a shitty generalization though. Just say you don't like the art style. At least it's easier to pinpoint what you mean.
Regarding your spoiler,Eh, I thought it was only a step up from ZTD, but still landed below VLR. About on the same level as Punchline, especially with that amount of needless pervy jokes. The porno mag thing was never funny.
By the end of the game, I honestly felt like I was only 3/4 of the way through. There were a bunch of minor elements that would've been a good potential setup for more major plot points, that just got handwaved away as, "Oh that's resolved, don't worry about it." In particular, the timeline hopping is never adequately explained, and could've been a nice cap to the game. Lot of missed potential.
The method to solving Somniums was also annoying, in that you pretty much have to poke stuff until it works, which it also inherited from Punchline. There's no real logic to it.
Overall, it was okay, too much dumb stuff in the middle, and an unsatisfying end. There are better VNs/adventure games out there.
Regarding your spoiler,
There is no timeline jumping, which is itself the twist. Date is just remembering things he already knew as his memories begin to bubble back up.
In the true end he references memories that he couldn't have, like being hospitalized for Mizuki, which never happened.
The stupid jokes were awful and omnipresent. In one of the final scenes the mafia guy requests to motor boat the underage idol. And then they let him do it on the fat unconscious dude instead. Come on. It was not even funny. It was awful.
They were not constant?
What about the mermaid cafe?
What about the secretary at the agency?
What about Date's superior asking him to lick her shoes repeatedly?
The story was great and I liked the character design - everything else about the game can go die in a fire, ESPECIALLY ShovelForge.
In the true end he references memories that he couldn't have, like being hospitalized for Mizuki, which never happened.