Lo and behold.. we're back after a forced hiatus
Soph's AoE Chronicles: Battles of the Conquerors: Vinlandsaga
Difficulty: 1 Sword / Hard
Attempts: 2
This scenario attempts to follow the almost mythical chronicles of sir Erik the Red in his supposed voyages of exploration towards Greenland and the Americas, what has later been referred to as Vinland in the sagas. It's full of historical inaccuracies though, Erik himself never actually went to Vinland, he did however manage to get to Greenland and found some settlements there. His son Leif Eriksson was the bold explorer that would make the trip from Greenland into Vinland itself and even build a settlement there as well. Anyhow let's not fret too much on the details, we have a scenario to play!
I remember being particularly fond of the easy going nature of this scenario.. so obviously we started out leisurely building up our base on Iceland. It's one of the few dark age starts, with plentiful deer and fish around. A few piles of rock and trees scattered here and there make up the rest of our pitiful resources. Our starting army consists of the Hero Erik the Red and his two berserker friends, obviously if Erik dies we fail the scenario. Let's make sure that doesn't happen. We know the British(Britons) in blue live to our south on an island.. which are ripe for raiding. Other enemies consist of Skraelings(Celts) somewhere in Vinland and of course Greenland(Vikings).
Wait what..Vikings in Greenland? Isn't Erik supposed to discover Greenland and build some settlements there? You're telling me it's already settled? Ah well.. let's just have some fun. It seems Greenland starts with a cavalry unit on Iceland as well.. which we quickly dispatch with our three ironclad warriors. Wait Viking cavalry? Ah no matter.. it's just a game. While hunting some yummy reindeer to stuff our bellies and building some fishing ships we hear the howls of packs of wolves on the prowl. They are coming to attack our village! We quickly garrison our squishy settlers and let berserker steel go against hide and tooth. Wait a minute... wolves.. in Iceland how would they even get there? Ah well.. probably just some of our own domesticated dogs who caught rabies. It's just a game. Let's have some fun!
We go up to feudal age after covering the island in cute woodcutting and deer hunting hamlets, later turning into farming outcrops surrounding a mill. We're told to raid the pitiful British to the south for gold as we lack any on our island. We build up some true viking... well eh.. spearmen and skirmishers, since we're too poor to even consider men at arms and hop on a boat to land on Anglican soil. In true British fashion they defend themselves with archers which are quickly annihilated.. we trash one of their markets for a bunch of gold at which point Greenland actually lands a castle age army on Iceland while wrecking our fishing ships with their longboats. Whelp.. suits me for being complacent. We quickly click up to castle age and ship our units back. After defeating the invaders we build a castle on the shoreline and some longboats to counter the eight or so Greenland had send our way.
Time to go back for another round of Anglican gold, this time with true viking raiders like Pikemen and Elite Skirms we even ship over a battering ram to take care of the British towers and town center. After pillaging their second market, this time only offering us half(300) the gold we got in the first raid(600), we scout ahead with our warships. There is a sea of worms ravishingly eating away at the wood of our ships in between Britain and Greenland, while the Greenland navy waits in front of their island. We ponder a bit and let Erik take a stroll around Britain to see if there are any other resources to gain apart from wood on the isle. Big mistake! Erik was apparently made of wood.. and the mentioned worms can even crawl on land, our great leader met his unfortunate demise on the beaches of western Scotland. You have been defeated.
Let's be more prudent and diligent this time around. Also let's presume Erik the Red is actually his son Leif now and the Greenland faction revolted against his fathers rule after he died in such a stupendous manner. The whole scenario will be vastly more historically accurate this way. We pretty much do the same as last time.. just faster and afterwards build up a nice navy of about 12 longboats raiding the Greenland docks. After destroying their navy and two docks we give chase after a fleeing Greenland longboat, they must have another dock at the other side of their island, after it's destruction their naval threat should cease to exist. We build up some more trash army back home and prepare for an invasion.. and oh no... our whole fleet sank to the bottom of the ocean. Evidenly the Greenland ships can go where no man has gone before, the worms won't hurt them.. but they will happily eat our whole navy.. oof!
With no gold to our name we can't really rebuild our navy so an invasion of Greenland is the only option we have left. We build some barracks, stables and archery ranges on their island and start producing trash units like skirms and pikemen. Do you feel viking yet? It's about to get worse. Greenland defends with towers on their shorelines.. and buffed up infantry and berserkers. Pikemen and skirms don't seem to be a great option here, they also have two castles. This scenario is quite a hoot.. so let's go all in on the Light Cavalry since it's the only option we have. Most of Iceland is covered in farms while eight stables are pumping out Light Cavalry swarming all over Greenland and well.. mostly dying to castle fire and superior berserker infantry. In the end we did trash the whole place suffering massive losses for every inch of land won... our price. A few gold and stone mines and a whole view of the sea of worms! There is also a weird penguin to the north which gives us an achievement.
We dock the west of Greenland and ferry over Leif Eriksson and his entourage of berserkers(yes we could finally afford some actual vikings!), we're supposed to make a settlement here while defending against the Skraeling who got quite the buff compared to the original game. Apart from a horde of militia they now boast Algonquin warriors which are about as strong as longswordsmen. No matter we build a castle and a settlement while destroying their beautiful village and reap the benefits of the plentiful resources on this newfound island.. things like eh... reindeer and wood. The Skraeling however won't be defeated as there is a hermit on a little island called... Bert? Probably a joke from the devs. Still a fun scenario, besides all the historical mishaps and well.. unfortunate accidents with Erik and my navy