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What would you rather get?

  • Bloodborne Remaster - Same game, but higher res, 60FPS, no CA, etc.

    Votes: 961 67.2%
  • Bluepoint Bloodborne Remake, next-gen graphics, redone soundtrack, etc.

    Votes: 468 32.8%

  • Total voters
    1,429

zombiejames

Member
Oct 25, 2017
11,916
Full-on remake. If Demon's Souls is how a generation starts, I can only imagine how good a Bloodborne remake would look in ~3 years.
 
Jun 13, 2020
1,302
I really don't know why anyone would want a sequel to Bloodborne from a studio whose last original idea was a PSN game that came out 15 years ago.

Like it's a GIGANTIC LEAP from taking someone else's work and restoring it all the way to making an entirely new sequel to one of the most beloved PS4 games of all time without any help from the original creators of the franchise.

Let them make a new IP so they can find their own voice. That's the best case scenario for all of us.
No disrespect for Bluepoint, but why would anyone want a Bloodborne 2 that isn't developed by From?
 

Eros

Member
Oct 27, 2017
9,656
You don't even need a full remake. Bumps to resolution, framerate, and removal of CA would probably satisfy everybody. From what I've read the game speed is tied to framerate. Not sure if that's an easy fix, but surely it's easier than a full ass remake yeah?

I personally wouldn't care if a full remake happened. I haven't played DeS remake, but aside from Maneater's face, everything looks better. But a remaster would be super safe and easier (I'm guessing).
 

Instro

Member
Oct 25, 2017
15,001
Jesus_PaintingNEW_293150090.jpeg
 

Turin

Member
Oct 27, 2017
5,455
Bluepoint definitely has a comfort zone in terms of artistic style that they're very unwilling or unable to step out of.

Demons was within that zone enough that they could make it work for the most part. Bloodborne would be another Collosus situation I think
 

ngower

Member
Nov 20, 2017
4,001
Game is five years old, why not just patch the hell out of it? A full on remake seems kind of silly?
 

Tyrant Rave

Has A Pretty Cool Jacket
Member
Oct 25, 2017
5,696
Remaster would be fine. I'd be OK with a remake if it doesn't involve them drastically altering designs like they did with Demon's Souls.
 

Capra

Member
Oct 25, 2017
15,588
Honestly, a Dark Souls 2 remake under Bluepoint might actually work fairly well since the art direction in the original is generally considered a mess of generic designs already
 

Hey Please

Avenger
Oct 31, 2017
22,824
Not America
I really don't know why anyone would want a sequel to Bloodborne from a studio whose last original idea was a PSN game that came out 15 years ago.

Like it's a GIGANTIC LEAP from taking someone else's work and restoring it all the way to making an entirely new sequel to one of the most beloved PS4 games of all time without any help from the original creators of the franchise.

Let them make a new IP so they can find their own voice. That's the best case scenario for all of us.

I recently saw the Retry for Sekiro by RKG and the series highlighted what an absolutely complicated web of lore and narrative constituted the fabric of its world. From the plain to the obscure (overheard) dialogs to the objects within a level and the level designs themselves all work so unbelievably harmoniously to convey a thematically consistent structure is simply astounding.

While I have not finished BB or DS3, neither Des, nor DS1 nor DS2's world building comprises of this many story, character, level design et al threads that all contribute towards aforementioned consistency. It is as if Miyazaki and his narrative team have reached the zenith in how to tell a complex story with multi-tiered objectives that are often obscured to reach different endings without the trapesing into the real of story driven WRPGs with myriad dialog trees.

So, all that said, I honestly do not know if BP are prepared to go down that rabbit hole to make a game that is expansive yet esoteric, extremely ambitious- scope-wise yet seemingly simple on the surface, crafting an entire world of organically weaving myriad characters from different times and making them intermingle yet letting player skip over many of them.
 

DontHateTheBacon

Unshakable Resolve
Member
Oct 27, 2017
10,295
Bloodborne doesn't need a remake. It's playable on all platforms going forward conceivably, it's not that old, and just needs a fresh coat of paint.
 

{Marvelous}

Member
Jan 2, 2018
1,282
I don't want anything from Bluepoint. My interests lie solely in Fromsoftware's output, their games are distinct entities on every level so remasters will more than suffice. They have never been technically robust from the beginning, a big part of the draw for me has always been the insular aesthetic and art direction achieved, there's nothing else like it.
 

finalflame

Product Management
Banned
Oct 27, 2017
8,538
Remaster would be fine, it doesn't need the DeS treatment. Fix the frame pacing and make it 4K/60 and we're gravy.
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
115,433
I recently saw the Retry for Sekiro by RKG and the series highlighted what an absolutely complicated web of lore and narrative constituted the fabric of its world. From the plain to the obscure (overheard) dialogs to the objects within a level and the level designs themselves all work so unbelievably harmoniously to convey a thematically consistent structure is simply astounding.

While I have not finished BB or DS3, neither Des, nor DS1 nor DS2's world building comprises of this many story, character, level design et al threads that all contribute towards aforementioned consistency. It is as if Miyazaki and his narrative team have reached the zenith in how to tell a complex story with multi-tiered objectives that are often obscured to reach different endings without the trapesing into the real of story driven WRPGs with myriad dialog trees.

So, all that said, I honestly do not know if BP are prepared to go down that rabbit hole to make a game that is expansive yet esoteric, extremely ambitious- scope-wise yet seemingly simple on the surface, crafting an entire world of organically weaving myriad characters from different times and making them intermingle yet letting player skip over many of them, to make a sequel to BB.

It's the kind of thing that you really need to build to. From did not go from Demon's to Bloodborne overnight, it took them several games of learning and improving (and learning from their failures) to produce BB.

It would be better if Bluepoint can cut their teeth on an entirely new IP unique to them so they can find a voice and a design sensibility entirely their own vs. trying to photocopy Miyazaki's without any of the ground work having already been done for them in advance.

I want to see what they can do when unshackled to anyone else's design documents.
 

The Artisan

"Angels are singing in monasteries..."
Moderator
Oct 27, 2017
8,096
Bloodborne still looks really good to me. I think it is safe to say Bluepoint have proven themselves in handling a Souls game and doing it full justice, so why not have them be the studio to do a Bloodborne sequel?
 
Feb 6, 2019
468
It doesn't need a remake yet.

Other than setting the res and FPS higher, they just need to tweak some of the .CFG for things like shadow res, draw distance, particle count, etc. They could also add more dynamic lights, and upgrade any textures or models that seem to be noticeably lower quality than the rest.
 

psionotic

Member
May 29, 2019
2,084
It doesn't need to be remade. It's perfect as is, except for the frame-pacing and the 30fps hardlock.

Also, Sony & BP, please please please do this.
 

Gitaroo

Member
Nov 3, 2017
7,983
If they can do it fast within 6 months, a simple remaster porting the game to latest version of fromsoftware engine with hdr and TAA, just up the resolution, frame rate, fix the LOD and use A. I upscaling for the texture to keep everything faithful. If a remaster take more than a year then they might as well do a full remake.
 

Adam_Roman

Member
Oct 25, 2017
3,066
Remaster would be cheaper, quicker, and I feel just as good. Bluepoint likes to try and remain faithful to the original, and there's not much more that this new generation could do graphically that would warrant a remake. Just give me 4K, 60fps, HDR, and some touch-ups to the textures.
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,348
Would happily have a remake... in 10 years.

There's no need to remake Bloodborne anytime soon. If they're insistent on releasing it again already then a remaster would be fine.

But i'd sooner they leave it a good amount of time and then remake it down the line when we're another console away from the original. Feels too soon.
 

Spiderhead

Banned
Aug 15, 2020
1,299
Canada
Neither?
Like Jesus fuck, if it's gonna be a remake at least let it be ten years old. The fuck? Why can't you just play the game, that's so easily accessible, and still has the online running?
 

Capra

Member
Oct 25, 2017
15,588
Bloodborne still looks really good to me. I think it is safe to say Bluepoint have proven themselves in handling a Souls game and doing it full justice, so why not have them be the studio to do a Bloodborne sequel?

Giving someone else's work a new coat of paint and technical polish does not prove they can craft their own lore to build off that work. Hell, it doesn't even mean they can design levels or enemies. They've proven they can code circles around FromSoft. But I mean, so can plenty of other studios.
 

Arta

Banned
Oct 27, 2017
8,445
A full on remake with the same amazing art style, current game has looked like ass for years.
 

cowbanana

Member
Feb 2, 2018
13,660
a Socialist Utopia
Remaster, but only if they keep thicc CA. That shit is a must for an inviolate Bloodborne experience. Removing CA would destroy the pristine art direction. CA haters lack insight!
 

ABK281

Member
Apr 5, 2018
3,001
The game looks fine as is. All it needs is a higher res, an option to remove the chromatic abberation, and 60 fps.

Actually I believe a better net code would also be nice in a theoretical remaster. The original games online is a laggy unresponsive mess.
 

Zeal543

Next Level Seer
Member
May 15, 2020
5,777
Not a fan of a bunch of artistic changes in DeSmake, ill take a remaster
 

Menchi

Member
Oct 28, 2017
3,137
UK
Yep, no, don't touch anything other than technical settings please. Definitely leave the OST alone
 

mute

â–² Legend â–²
Member
Oct 25, 2017
25,062
As much as I am loving the game right now I'd rather Bluepoint do something not-soulsbourne next.
 

Ryuhza

Avenger
Oct 25, 2017
11,424
San Diego County
Remaster. The game would look fine enough with better image quality and a smooth framerate. A full remake feels excessive. It really should just be a patch.
 

Duxxy3

Member
Oct 27, 2017
21,671
USA
I just want a patch to increase the resolution and unlock the frame rate. That shouldn't require a whole new game.
 

JFoul

Member
Oct 25, 2017
1,783
Nether, I would rather bluepoint work on something new.

We just need a patch for 60 fps and fixed framepacing for Bloodborne.
 

Res

Member
Oct 25, 2017
2,605
Remaster. The game just needs higher framerates, resolution, and removal of CA. Remake is not necessary
 

The Artisan

"Angels are singing in monasteries..."
Moderator
Oct 27, 2017
8,096
Giving someone else's work a new coat of paint and technical polish does not prove they can craft their own lore to build off that work. Hell, it doesn't even mean they can design levels or enemies. They've proven they can code circles around FromSoft. But I mean, so can plenty of other studios.
But they have the experience now. If there ever was to be a Bloodborne 2 it would have to be a studio other than FromSoftware anyway, and I think Bluepoint would be the best studio for the job.