The worst choices.
Max and Chloe both have some cringy lines particularly in the first episode. LiS2 carries the tradition of trying to emulate modern youth, to a lesser extent.Once I got over Chloe's dialogue in the early episodes, I was blown away by this game.
I was invested in the characters and thought the story was really engaging and never really predictable. Really fantastic work.
Yeah, Dontnod has issues with their dialogue, particularly when they handle characters that are outside of their worldview.Max and Chloe both have some cringy lines particularly in the first episode. LiS2 carries the tradition of trying to emulate modern youth, to a lesser extent.
Honestly, I think it's a little hard to argue what the "true" ending is since the script is an incoherent mess by the end. Also they've straight up said there is no canon ending. They put the most resources into the ending they thought most people would choose.Look, I totally understand what the devs intended as the "true" ending, but I will always choose.Bae over Bay
Yep, same core creative team for LiS2 with some additions to the writing team. Before the Storm was an entirely different team and developer.I loved the first game but the second one really ruined it for me. Did the same people write/direct/make both? I know it's from the same dev but the storytelling decisions in the sequel really put me off to the extent they put a bad taste in my mouth for the franchise.
Yep, same core creative team for LiS2 with some additions to the writing team. Before the Storm was an entirely different team and developer.
The on the road storytelling really hurt the game.I loved the first game but the second one really ruined it for me. Did the same people write/direct/make both? I know it's from the same dev but the storytelling decisions in the sequel really put me off to the extent they put a bad taste in my mouth for the franchise.
Unfortunately there isn't. Though I think Jean-Luc Cano played a much bigger role in 2 since he is credited as head writer as opposed to an original story credit for 1. Also the directors have full writing credits rather than being additional writers. Fun fact, two of the directors and the producer of Gone Home were additional writers for 2.Thanks for the info. It's too bad really. Wish there was a secondary team I could blame lol.
I'm real curious how Twin Mirror and Tell Me Why will turn out, since I think they have new creative teams.It was a great game. I'll have to play through it again sometime. I wish Dontnods other games lived up to this.
Begun, The Bay vs Bae Wars have.I liked the game (and the genre), the soundtrack was top notch, but I did not feel any love for Chloe.
Bay > Bae
My emperor.
Chosen the path of the dark side, you have.Bae all the way! I saved Chloe, watched the rest of the ending, then immediately pulled up my previous load to sacrifice her just to see the Pricefield kiss, then exited the game after the smooch lmao
But I'm team Amberprice now after BTS. Also kind of dug Chloe and Victoria's dynamic. Wish we saw more of them together. đź‘€
I love you too.Love LiS. One of the most memorable games I've ever experienced.
Same.It's difficult to put into words just how much the game means to me
I know. No matter, the game has power.I'd sacrifice as many cities as it takes to save Chloe. Chloe forever.
(And Amberprice forever. I know this is in BTS but when someone in the audience of the play shouts "Say yes!" it was possibly my favorite moment ever in a videogame.)
I love how people feel so strongly about it though. When you have people who all live the game, but some people can't stand Chloe and others would go through hell to save her, that's amazing.