Who would've thought Fallout 76 would be better off than Anthem at this point
I haven't even
played either game and I could've told you this. For starters, Anthem came out at a time when Destiny 2 was in an incredible place and The Division 2 was right around the corner. Anthem had to be just about perfect if it wanted to make so much as a dent in the shared-world shooter genre...and it fell very, very short.
One of the biggest differences between Fallout 76 and Anthem: the latter game's problems were far more fundamental. Despite the embarrassing comedy of errors that was Fallout 76's first few months, the
foundations for a good experience were always there; it was always a very serviceable game set in a gigantic, well-crafted world with a ton of things to do, and with lots of potential for future growth. Anthem's struggles were far more pathetic: things like level 1 guns being the most powerful thanks to a busted scaling system (you
really don't want hard-earned loot to feel worthless in a genre like this), and an endgame that felt largely pointless, especially at a time when it didn't - and still doesn't - seem like any substantial content is going to arrive.
Today, Anthem is barely hanging on by a thread, while its competition is firing on just about all cylinders. Its roadmap was basically torn up, while Fallout 76's ambitious roadmap is being followed to a T. Destiny 2's future is looking incredible, especially ever since Bungie broke free from Activision, and The Division 2 is definitely no slouch in this department either. Anthem, to borrow a phrase, came at the king(s) and missed.