Somewhat disappointing. My biggest issue with my Quest 2 is the glare and smearing resulting from the fresnel lenses.
There's some stuff from SIE in the patent literature about fresnel lens arrangement and manufacturing, aimed at addressing flare and 'concentric rings'. Hopefully they've had some success there but we will see.
There's also a recent-ish patent on pixel element layout for enhanced perceived resolution in the binocular overlap zone - I wonder if that'll be an improved approach here over PSVR1, or just the same.