Soooooooooooo let me stop you right here. The PS1 came out in the US in 1995 and games generally had an MSRP of $49.99 US.
It is now 2020, and Playstation 4 games generally have an MSRP of $59.99 US.
This is well, WELL below the rate of inflation. You can argue that "The market is bigger!" but it really isn't for AAA software. The PS2 sold about 155 million units, the Xbox sold about 24 million units, the gamecube another 20.
This isn't really that far off from where PS4 + PC + XBO are right now. Give or take ten million units, the market for these games is the same size in Generation 8 as it was in Generation 6, and is unlikely to increase for Generation 9. We will be looking at the same market size for 4K 60FPS games that we had for 480i/480p content on the PS2 and GC.
Game development costs though? Shot through the roof when we went to the HD era from 480i and never came back down. 4K game development is WAY more expensive. At some point game costs have to increase to keep up with that and they absolutely, positively have not. The size of the market for AAA games isn't significantly larger than Gen 6 either. This is why we keep seeing ridiculous MTX creep into games because it's got to be funded somehow.
But that's of course precisely the thing.
In the late 1980s and early 90s, microtransactions weren't a thing.
Season passes weren't a thing.
DLC wasn't a thing.
GOTY/Ultimate edition versions of games weren't as much of a thing as they are now due to the above.
There are so many more ways to monetize games these days than there ever were back then.
And none of these things, absolutely none of them, are going anywhere, whether the price increases or not. They'll remain on the table all the same.
And that's how, despite not keeping up with inflation, Activision is reporting record profits and Kotick has like some of the highest wage disparity compared to his employees in the video game series on top of this.
Of all games and publishers, Call of Duty/Activision-Blizzard is not the hill to die on.
There may be certain games and developers where this would be justified and understable.
But those are not Activision/Call of Duty. There's no necessary reason for this in their particular case, whatsoever. This is just pure raw distilled greed, just because they can, in this particular case and nothing more.
Might as well defend ISPs re-enacting data caps or some other such nonsense, because there's as many non-greed related reason for that stuff as there is for this, that is to say, none.
For other developers/series you might try bringing those points up, but not this one, they make absolutely no sense here in this particular case at all and there's no reason they should be brought up here, in this particular thread.