That's a beautiful thing. Going to have to practice this for MP.
Just finished the campaign. It was pretty good, but not as good as 5. Its definitely on par with the PS2 trilogy.
Also
Was it implied that the drones were self aware?
Man I so disagree, I feel like the framework for the story in this game was actually garbage in comparison to 5.Not really self-aware, just acting on a 'self-protection' instinct, and increasing production of drones was a means of doing it.
Honestly I'd say it's better than 5; and in a lot of ways is a better execution on the core ideas of 5.
Man I so disagree, I feel like the framework for the story in this game was actually garbage in comparison to 5.
Your character and squadron feel entirely disconnected to the main plot 90% of the game, same for the other 3 character branches.
In 5 your character actually exists, the story starts with your characters and ends with it.
You are with your characters every step of the way as the story progresses and you get legitimate cutscenes setting up any major movement or development... that actually feature you and your squadron.
I actually thoughtWell I finished it, the final mission really felt like a love letter to the fans who had been with the franchise since forever.
That was incredible.
I am so glad this game exists.
It was the mission where the lack of wingman commands really got on my nerves.Did themission piss off anyone else, or do I just suck?Stonehenge
Does this game have an epic track like Invasion of Gracemeria from AC6?
Yeah good call, i typed that out in the reply earlier and didn't post it, forgot it was in the draft when I replied to the next post.I would consider putting that in spoiler quotes, even if it is something people might expect.
I can't get this to work.Slow to under 300MPH/500KPH, release L2, press (and hold) L2+R2 at the same time, and then pull back on the stick immediately after, then release L2 and accelerate.
I actually thoughtwe wouldn't have to do a tunnel run
It was the mission where the lack of wingman commands really got on my nerves.
You need a fast plane and you need to be Johnny on the spot with each wave of call outs from the ground troops.
It only works with supermaneuverable planes like the SU-30/37/47/57, F-22, YF-23, X-02S, etc.
Yeah, this is kind of what I have been doing, but it works so-so. Maybe gear really makes a difference, there are some planes that shoot super fast missiles in 2000 restriction modes. It feels like people are out playing other people with better parts or something. I can really tell when everyone has similar planes where nobody is dying.I made a post earlier in the thread.
Cliffs: Don't chase planes, switch targets continually to try and get a good lock behind a target, don't try to shoot missiles at planes going laterally through your HUD, use SASM or QAAM with SP weapon mods (homing+, loadout+ etc), use high-g turn in bursts conserve your energy and keep your speed up around 900-1k at all times, play in the 2000 point restriction rooms.
There's a shared general history but no you don't need to play the other games apart from the fact that I think they are better than this one....Does the story in theses game matter? as in do I gain anything for playing the other games before this one or it's fine to jump into 7 as my first game?
I'm still waiting for the Steam release but I'm wondering what I'm getting into.
There's a shared general history but no you don't need to play the other games apart from the fact that I think they are better than this one....
Did themission piss off anyone else, or do I just suck?Stonehenge
Does the story in theses game matter? as in do I gain anything for playing the other games before this one or it's fine to jump into 7 as my first game?
I'm still waiting for the Steam release but I'm wondering what I'm getting into.
F-15C with the PLSL is a great multi-role fighter if you are running into issues with multi-phase missions.
How does ammo work for the beam weapons? Is it unlimited with cooldown periods, or are there a certain number of shots you can fire?F-15C with the PLSL is a great multi-role fighter if you are running into issues with multi-phase missions.
Does the story in theses game matter? as in do I gain anything for playing the other games before this one or it's fine to jump into 7 as my first game?
I'm still waiting for the Steam release but I'm wondering what I'm getting into.
They over did it on some of the missions where the weather played a role. Some of the worst missions in the game or Ace Combat history are the weather missions in AC7Mission 9 is okay difficulty wise if you're careful but it's not very enjoyable at all.
Edit: Okay, the second part is still cool.
They over did it on some of the missions where the weather played a role. Some of the worst missions in the game or Ace Combat history are the weather missions in AC7
The TLS (continuous fire) sucks.How does ammo work for the beam weapons? Is it unlimited with cooldown periods, or are there a certain number of shots you can fire?
I see that the F-15C and F-15E have access to different types too (burst vs continuous), but I haven't invested in unlocking them because I'm not sure whether they're good, or if it would be just that little bit too much from a realism point of view. Unlimited fuel, missiles, etc. I can kind of look past, I just worry that laser weapons might take it that little bit too far.
Its been out for a while, no idea why.Oh man I started playing Ace Combat 5 and the radio chatter is soooo much better. Plus I can give squad commands and they actually destroy other aircraft! Why did Project Aces take that out of Ace Combat 7?!
I agree, I hope they bring back the squad commands in the next AC.Oh man I started playing Ace Combat 5 and the radio chatter is soooo much better. Plus I can give squad commands and they actually destroy other aircraft! Why did Project Aces take that out of Ace Combat 7?!
Played a little bit, up to the second mission. Only got up to it because I kept dying trying to take out all ground support. I then dived into multiplayer for a number of rounds. Holy crap people are good. Even with a 2,000 cap, I was getting destroyed, top of the leaderboards had an average of four kills with 20+ hits. I won one match of TDM only getting one kill of five matches, so many missles and flares going off. Easy to lose track of people trying to dodge missles, even with radar. I then played FFA/BR and surprisingly managed second place by my second game, only losing at the last second by someone getting some hits on another player. Game is a lot of fun, you get credits like crazy in multiplayer, I had something like 300,000 by the end of seven matches, despite being in last place for 4/7 and only winning one TDM and second in FFA/Battle Royale.
It's great until the game starts throwing tunnels back at you. I forgot that was a thing in flight combat games until replaying this weekend.Oh man I started playing Ace Combat 5 and the radio chatter is soooo much better. Plus I can give squad commands and they actually destroy other aircraft! Why did Project Aces take that out of Ace Combat 7?!
Does this game have an epic track like Invasion of Gracemeria from AC6?
Does this game have an epic track like Invasion of Gracemeria from AC6?
It's great until the game starts throwing tunnels back at you. I forgot that was a thing in flight combat games until replaying this weekend.
Compared to other games the story is kinda weak and a mess.I'm sort of surprised people here aren't digging the story more. I really enjoyed how it handled your progression and how all the characters interacted.