Yay!
Ubisoft has added an option to change how enemy levels scale to yours in Assassin's Creed Odyssey (I'm not sure if patch is already active on every platform). Basically:
And I'm really glad. I can finally play the game without the same problem I had with Origins where I really wanted to focus on main story but sometimes the level gap was just too high.
Ubisoft has added an option to change how enemy levels scale to yours in Assassin's Creed Odyssey (I'm not sure if patch is already active on every platform). Basically:
Players can now customize Enemy Scaling levels (Quests, NPCs):
- Default – Content will be set appropriate to selected difficulty level
- Heavy – Content remains at the player's level
- Medium – Content can drop up to two levels below the player's level
- Light – Content can drop up to four levels below the player's level
And I'm really glad. I can finally play the game without the same problem I had with Origins where I really wanted to focus on main story but sometimes the level gap was just too high.