So, to be clear, FF7 needs to be bigger and more expansive in many ways. In particular, there aren't enough NPCs wandering around and it makes Midgar in particular feel barely populated which hurts the impact of the reactors exploding. Some of the areas are too small as well instead of just not being populated enough. It needs to be a bigger RPG in the towns and dungeons, sure.
But when you're selling an RPG, people have expectations for content and if FF7R: Part 1 is only Midgar or something, then there's nowhere close to enough potential content there. Midgar in particular is 6 hours long in the original game. The original game itself is 30-40 hours long without sidequests. Each FF7R entry is supposed to be the length of FF13 and it's like... fucking how.
FF7 could have more story for Tifa and Aerith, but a lot of the other characters have their arcs finished up pretty well. Drawing 150 hours of content (pre side quests) from FF7 seems nearly impossible without covering a ton of dull story stuff that kills the pacing or putting in a ton of combat which again... would kill the story pacing. FF7 is a pretty fast paced game where each level is either advancing the main plot of Cloud-Sephiroth or doing a character arc... You can't do that for 150 hours.
This idea still makes no sense at all.
But when you're selling an RPG, people have expectations for content and if FF7R: Part 1 is only Midgar or something, then there's nowhere close to enough potential content there. Midgar in particular is 6 hours long in the original game. The original game itself is 30-40 hours long without sidequests. Each FF7R entry is supposed to be the length of FF13 and it's like... fucking how.
FF7 could have more story for Tifa and Aerith, but a lot of the other characters have their arcs finished up pretty well. Drawing 150 hours of content (pre side quests) from FF7 seems nearly impossible without covering a ton of dull story stuff that kills the pacing or putting in a ton of combat which again... would kill the story pacing. FF7 is a pretty fast paced game where each level is either advancing the main plot of Cloud-Sephiroth or doing a character arc... You can't do that for 150 hours.
This idea still makes no sense at all.