I see a lot of complaints for Mantis Lords. I find them incredibly easy. You just follow their rhythm.
I see a lot of complaints for Mantis Lords. I find them incredibly easy. You just follow their rhythm.
BSB was brutal for me for quite a while to the point I shelved the game for months. I eventually went back, and breezed past her just mashing light attack.Blood-Starved Beast was a wall for a lot of people that has really never given me any trouble.
Vicar Amelia was my Everest though. Yeesh.
It's a cheesy saying, but Hollow Knight doesn't "begin" for me until that fight. It's a perfect tutorial for rhythm fighting.I see a lot of complaints for Mantis Lords. I find them incredibly easy. You just follow their rhythm.
I defeated Isshin the Sword Saint on my very first try, I don't get what the big deal is.
I had way more trouble with other bosses like the Demon of Hatred.
Blood-Starved Beast was a wall for a lot of people that has really never given me any trouble.
Vicar Amelia was my Everest though. Yeesh.
People talk up Returnal's difficulty, but I hit credits in 8 runs and never died to a boss.
Yeah, his difficulty was pure numbers.Darkeater Midir from the DS3 DLC. People constantly hype him up as one of, if not the most difficult boss in the series, but I got him on my second try. I found that it was very easy to bait him into doing a specific attack (his tail swipe move when you go behind him) over and over which made the fight relatively simple.
This fight.... or honestly, several parts of The Alliance Allive.... Like goddamn this game hates you. Literally had one party member just 'Defending' most of the time (they were a sentinel class) and still party members would be eating dirt. (I know this topic specify's "otherwise easy" games, but I also just wanna brag about this game to people who like the tough ones).
Was she supposed to be hard? I one shotted her, but Rom kicked my ass for days.Amelia from Bloodborne. I kicked the shit outta her the first time I played her and ever subsequent time
I beat several of the Returnal bosses (Hyperion and Ophion iirc) on my first try, though that speaks more to how different the game can be with a good loadout versus a poor one than it does A) my skill or B) the actual difficulty of the boss.
In Sekiro, after suffering through Demon of Hatred, I felt like Sword Saint Isshin was a pleasant summerly stroll along the beach.
How about the lighting beast? I had allot of trouble with that one.The woman in the cave in Nioh seems like it's tough for some but I beat her first try. Actually beat a lot of those bosses first try, especially towards the middle and end of the game. Probably just because I had played most Souls games before, except Sekiro which I am total shit at
Definitely a number of souls bosses get hyped up as harder than they really seemed to me. But Capra demon has to take the cake for being an extremely easy boss that people were saying was hard. I remember playing Dark Souls way back in the day, reading posts from people who were ahead of me in the game. I kept seeing the name Capra demon coming up as being this big scary thing people were struggling with.
And then I didn't even really register that I was fighting said boss until I'd already just about killed it.
I see a lot of complaints for Mantis Lords. I find them incredibly easy. You just follow their rhythm.
lol BSB took me hours but I beat Vicar in two tries
I feel like everyone has one of these two experiences
This is me. I fought the regular enemy versions of capra demon before I found the boss version so it was a pretty anticlimactic fight. The dogs gave me more trouble than the boss. I guess it depends on how early you reach it though.
The fight at the midpoint of this game absolutely broke me. No matter what I tried it seemed that I couldn't win and it has a weird thing to it where you have to play through a pretty lengthy set piece to even get to the fight, and couldn't bring myself to redo it. I really should give it another shot, as I loved basically everything else in the game. It felt like a ps1 era jrpg in terms of how many little extra systems and some optional characters there were tucked away. Surprisingly interesting world concept too.