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Deleted member 59955

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www.jenkemmag.com

A NEW EA SKATE GAME IS COMING (FOR REAL) - Jenkem Magazine

We don't know exactly when, or what it will even be called, but it's definitely coming. For real this time. We promise.

"It's been 10 years since your last Skate game. What took you so long?

Well, as is kind of publicly known, the studio behind the game [Black Box] that we all worked at got dismantled. A bunch of people scattered to the wind when Black Box ceased to exist. But we kind of knew what the score was before the last game came out. We threw everything we possibly could into Skate 3.

We were working on downloadable content and it was just like, "We don't know if we're going to get another one. Throw in everything. Throw in green screen. Let them go nuts. Let's see how creative people could get." We didn't know if there would ever be another one.

It took a little while for Skate 3 to really hit. It's not like it sold crazy astronomical things, but it ended up becoming this cult favorite down the road. That's when people started getting really excited about it.

In 2018, what was with the servers turning on again? Was that related to this announcement?
[Laughs] Okay, I don't even know if I'm allowed to talk about this. It was a mistake. I asked an online software engineer who's a good friend of mine what happened and he was like, "Oh, I think someone rebooted a computer by accident." Literally that was it [laughs]. You would think it was purposeful, but it was happenstance.


When did development start and what was the push to get the band back together?
It started with the transition to Laura Miele, who is the Chief Studios Officer, once she got in, it was moving. She was like, "As soon as I got into this job I wanted to do something with this franchise." So it was a perfect storm.

It was something we knew eventually would happen again, and there were people within the company that worked on it that are now on other teams, who I'd see them at the cafe or we'd cross paths, and we party every year. We have our own holiday called Skate Paddy's Day, we've been doing it for 15 years. Any time we cross paths it's always about those days, working on that game. It's a high watermark for so many people, even if they didn't skate. It's always like, "When's it happening? When's it happening?"

It may have taken longer than the public wanted but a lot of things had to align at the company.

What year did she join?
She's been at EA for like a dozen years, but she got into the Chief of Worldwide Studio's role in 2018, I think. There was a glimmer. It's like a movie getting made. You need a champion at the right place and the right time. We got lucky that there was a champion to make the first Skate the way we wanted to. She came in and it happened at the right time, with the right idea.

Skate 3 did well when it came out in 2010, but gained even more popularity in later years. Was that a result of the YouTubers?
I would say yes. In 2014 PewDiePie started playing it because he had seen something about it and his videos got crazy millions of views. I guess that was the start of it being like a "viral" thing.

What is the craziest thing that you've been offered to make a Skate 4?
Offers? I've never been offered anything.

No sexual favors to get a Skate 4 going?
No, dude! [laughs].

What about fans trying to call customer service to get intel about development?
There have been hundreds of thousands of comments on EA's socials. Which I think is amazing. It's like the funniest thing.

Did it help that people like Tyler the Creator tweeted asking for a new Skate and there's been so much public demand from influential people?
[laughs] They don't hurt, is what I would say. There might be a folder somewhere with these types of things saved.

How much is going to be different in the controls or gameplay or is it more of an update?
It's going to feel like a Skate game, is what I can say. It's not going to be something different. If you know and love and play Skate it's going to feel familiar. And then where it expands from there, that'll be interesting.

Are you considering making more community aspects to the new game?
Yes, it's going to be more representative of where the culture is in skateboarding now. We were pretty ahead of the curve back in the day with our social features. It'll be an evolution of all those things.

Gaming has evolved and skating has evolved. The community will be huge and the community that was there before, they still exist and they're still playing games. There are still a bunch of crews, they have virtual teams and make videos. It's crazy that shit is still happening 10 years later.

Then there are guys who do their own thing and make like Rube Goldberg machines within the game. They didn't do anything with skating, they just used it like Minecraft. It was so sick. We want to have fun with the community, and give them a platform and let them do their own thing. It's like hey, you could just go steal that wood and build your own spot. Like a sandbox.

Mod Edit: Edited out full article

TLDR: "Skate 4" is in early development, it's not a mobile game neither is there a mobile Skate 3 in development, they haven't decided on the title yet and it's being made by the same devs of the first 3 games.
 
Last edited by a moderator:

Raccoon

Member
May 31, 2019
15,896
ah, it's an article.

I was gonna say, not gonna beat any time trials moving that slow
 

Remark

Member
Oct 27, 2017
3,562
Glad they're building off Skate 3's social features and building. Even though I think Skate 3 is the worst in the franchise, the social and building features were pretty ahead of their time. If they can build off that and actually make it stable (Created Parks in Skate 3 ran like shit if you added too much stuff) then we got a winning formula.

I do hope they cut down on how crazy the physics got in Skate 3, I think Skate 2 was the sweet spot with that.
 

Jest

Member
Oct 28, 2017
4,565
There's some good, key, information in that article but I agree that it shouldn't be a straight copy paste of the whole thing.

As soon as I saw Cuz in the announcement I was stoked that they had the right person at Creative Director. Reading that it's largely the same team as before just reinforces my belief that they'll be able to do the series justice. Likeways the statements about keeping up with the community (both real and fake-skate) and they're planning on improving and iterating on the social features.
 

Crumpo

Member
Oct 28, 2017
1,131
Bournemouth, UK
I do hope they cut down on how crazy the physics got in Skate 3, I think Skate 2 was the sweet spot with that.
Give me coffin front flips or give me death.

Seriously, if a new Skate is coming that's not mobile I am going to be so excited! It's a genre that's basically disappeared. not everyone wants bang shooters and fifa/madden.
 

Filipus

Prophet of Regret
Avenger
Dec 7, 2017
5,134
Dude don't copy past entire articles, it makes people not click the link (and therefore no money for the people that put the work into doing this interview).

Either way, it sounds like the game might have been in development for... almost 2 years now? Exciting.