Man. How much of this reveal video is bullshot? Freaking giraffes?
FS 5.1 here
This is my big question.Do we know if we'll be able to fly throughout the entire world, or just in certain regions?
This is my big question.
With years of detailed satellite data to work from that have likely built up since the last sim, I'm hoping it will be the entire world.
The comment on commitment to community content at least makes me hopeful modders will be able to fill in details of the lesser known corners of the world.
I was thinking of native support but xcloud is another reason to be excited about Flight Simulator. If this game uses realistic 3d models of the terrain to fly over then this sim is a great game to sell on the potential of streaming.
Some flight sim fans who spent time analyzing the trailer to determine if this was real or cgi were able to spot typical in game artifacts such as texture or object pop ins and object clipping. The object clipping suggest they aren't modeling crowds on the ground accurately.Man. How much of this reveal video is bullshot? Freaking giraffes?
UWP, Windows Store and modding, i guess
I was absolutely furious they killed Flight Simulator and its dedicated team!
Similarly I am overjoyed it's coming back.
It's like learning a long lost member of the family is actually not dead and is coming for the next reunion.
Can't quite describe how it feels.
Thinking about it, you're absolutely right!That was a running theme for e3 this year.
Square enix previously: We lost the Final Fantasy VIII code
Square 2019: Guess who's back.
Sega 2004: We have plans to bring Phantasy Star Online 2 to other platforms:
Microsoft: It's been Almost 20 years.
....
Nintendo: Hold my beer Phil
So many long lost revivals unveiled.
I understand your point but the flight simulators dropped off because of just sheer interest in such realism. Even back in the day it was really a PC graphical display genre that those who threw money at could literally feel like flying a real plane. Obviously you had idiots doing stupid shit like re-enacting 9/11 or "training" for such tasks but such small happenings are far more outweighed by the genuine interest.Uhhhhh... poor choice of words considering why the series fell out of public
Man. How much of this reveal video is bullshot? Freaking giraffes?
It will probably be on Steam too. I'm expecting MS to build a mod platform similar to Paradox new mod platform to be honest. So a universal mod platform for Microsoft Store/Steam/Xbox.
While this is good news in a general sense it boggles my mind how badly MS handled their games restricted to their stores.Yeah, Spencer has strongly implied that all upcoming/future XGS games will launch on Steam as well as the WinStore ("My expectation is that our games will be available on Steam"). He sort of dances around the question of existing WinStore titles, but it sounds like they'll be brought over on a case-by-case basis, and judging from the fact he mentions Sea of Thieves is the most requested title, I presume that'll be the first such "port".
What happens if I crash into a building? Or the side of a mountain? Can I fly upside down in a 747 and do loops?
"Update to an update about an update" – AVSIM member post
Heading into the last week of July the team is excitedly awaiting the arrival of August. There are a number of big updates planned for August and September starting with the V1 release of the Development Roadmap.
Within the next few weeks we'll be providing the official release date for the Development Roadmap, in the meantime, we'd like to share a few of the deliverables from this plan:
"What we want" – AVSIM Thread
- August (Early/Mid) – Insider Program kickoff
- First batch of content for the Insider Program members is being prepared for delivery:
- Advanced preview of the Development Roadmap
- "In-Sim" content – clips captured from build.
- Preview Build Program – Detailed information on first build deliverable, Insider participation sign-up
- August (Mid/Late) – Development Roadmap Release (v.2019.08/drr1)
- Development beats through EOY 2019
- Build Program Recruitment and Release timeline
- SDK Update
- 3rd Party Content Update
- UGC Content Update
- August (Late) – Build Program Kickoff
- Preview Build Program – Detailed information on first preview build deliverable
- Preview Build Program – Public Participation sign-up
- Preview Build Program – Preview of next build details
There are two important plans we will be sharing with you in September:
Threads like this on AVSIM, and across all the forums we pay close attention to, are truly valued by the team. So though we may not be directly interacting with you at the moment, we hear you. August is about setting expectations, providing a clear Development Roadmap outlining how we get from today to launch. September is about how we accomplish that task, together.
- The pipeline for how we will provide an in-depth look at the product we are building.
- The process for how we will integrate the community into this process to facilitate a collaborative partnership to bring this product to launch.
"Early August for Insider… Hope I get in." – Reddit User r/flightsim
MSFS – You're in. In August we'll kick-off the Insider Program. Insiders will be able to login to the site and be given access to the Insider area, and not just redirected to the FAQ, as per current.
"I want to pay for it in unmarked, non-sequential, low denomination bills, placed in three black plastic bin bags, left on the third floor of an abandoned multi-story car park, at midnight." – AVSIM User
MSFS – Done. Once you make the drop, head south 3 kilometers. Locate a metal trash bin, retrieve mobile phone at bottom of bin. At 1:06AM text "no subscription". Await further instruction.
"Microsoft don't read AVSIM or any other forums, they read their own gaming forums and insiders community forums, it is standard company policy." – AVSIM User
MSFT – Well this is awkward…
Finally, the team would like to take a moment to call attention to AVSIM mod 188AHC. Your effort and contributions do not go unnoticed. Thank you.
Next update coming August 8th!
Sincerely,
The Microsoft Flight Simulator Team
PS: Hint — Announcement coming next update: