Even though that has never happened in like 30 years?This really isn't likely. Unless devs lean into ray tracing really hard we're going to see most games at 60 next gen.
Basically this^ xDYou realize you'll see every game in 60hz as your output right?
I would say like every gen, most games.What games won't end up being 60fps on the Xbox Series X?
If a game is going to be 900-1080p / 30fps on the (still unannounced) Xbox Series S it seems likely it would be 1440p+ and 60fps on the Xbox Series X.
I also get it this way.I don't understand why there is so much confusion about this. 60fps is the target framerate, which means it's the standard. That doesn't mean it's the MANDATED MINIMUM. These are totally different words. Greenberg is not telling you that every game will be 60fps. He's saying that's the standard they expect most games will choose to hit. Why is this hard to understand o.o?
People are talking like they didn't already announce Dirt 5 will be 120 fps yesterday... wtf...?
Yikes at some of the comments in here. Some of you need to grow the fuck up and step outside a bit.
There has been a shift happening in the industry, and it already started on current gen consoles. We have far more 60fps games on current consoles then we did on the 360/PS3.Even though that has never happened in like 30 years?
The best we'll get is unlocked framerates with variable refresh rate support.
This.every single generation.
people should learn that graphic sell. fps dont.
Most games, probably.What games won't end up being 60fps on the Xbox Series X?
If a game is going to be 900-1080p / 30fps on the (still unannounced) Xbox Series S it seems likely it would be 1440p+ and 60fps on the Xbox Series X.
I also get it this way.
Even before the official XSX specs reveal, all rumor pointed to the "4K/60" new baseline target, up to 120fps. (e.g. Windows Central) and then was confirmed many times also after.
No one is using the word "enforced" or similar.
All of this means the standard will be 4K/60, so most games we'll see will be 4K/60.
And that's also what Greenberg directly answered to a question repeated to 30fps vs 60fps games on consoles and Quality/Performance modes.
That said some 30fps games will still exist when developers will prefer so, same for 120fps games. But both should be a minority.
It's not so hard both to understand nor to believe, especially considering how big the jump fromm current gen will be, even from Xbox One X (which already achied 4K/60 in many games, even AAA tier)
Exactly, it's ridiculous. No platform holder will ever do it.Many games struggle out of the gate. Hell just look at Ori, you telling me they wouldn't approve Ori on their platform because it struggled at launch with framerates? Give me a break.
Ha you got a laugh out of me, thanks for that.
I would say like every gen, most games.
And almost certainly any game that really wants to push the limited capacity of the first gen ray tracing solutions on the consoles(which I suspect will be most big budget titles). Especially as 2nd and 3rd gen Nvidia cards are seemingly going to leapfrog where the current tech is at and developers will want to push the limits.
A 900-1080p 30fps XSS game will not hit 1440p60fps on the XSX. That's just simple math as the XSX is not 4x more powerful than what the rumours put the XSS at.What games won't end up being 60fps on the Xbox Series X?
If a game is going to be 900-1080p / 30fps on the (still unannounced) Xbox Series S it seems likely it would be 1440p+ and 60fps on the Xbox Series X.
Interesting. I certainly hope they push for this. A 60FPS performance mode would be ideal, and the eye candy crowd can still have their 30FPS.It's not so hard both to understand nor to believe, especially considering how big the jump fromm current gen will be, even from Xbox One X (which already achied 4K/60 in many games, even AAA tier)
Ironic considering he said it was exaggerated crap by the media at one point. 😛
Yeah, this ain't happening, especially since this is coming from Aaron Greenberg.
Ironic considering he said it was exaggerated crap by the media at one point. 😛
Some 4K/60 games on X1X are not even having this choice, and still are AAA titles as Halo 5 and Gears 5.Interesting. I certainly hope they push for this. A 60FPS performance mode would be ideal, and the eye candy crowd can still have their 30FPS.
A 900-1080p 30fps XSS game will not hit 1440p60fps on the XSX. That's just simple math as the XSX is not 4x more powerful than what the rumours put the XSS at.
Yikes at some of the comments in here. Some of you need to grow the fuck up and step outside a bit.
No problem. Might as well at least try to have some fun in this chaotic thread.
I think the shift mostly pertained to multiplayer shooters. And then there's still a difference between almost always 60, mostly 60 and sometimes 60.There has been a shift happening in the industry, and it already started on current gen consoles. We have far more 60fps games on current consoles then we did on the 360/PS3.
There are several reasons for this. One is that it costs more and more money to try and make your games prettier and prettier, and more and more consumers are becoming aware of frame rate.
Introduce new consoles that remove the CPU bottleneck and you're going to see that trend accelerate.
This. Come on guys. It's the same damn thing every generation. And like others have pointed out, raytracing is going to kill those frames per second. We'll see if devs try to save resources by using AI-based upres'ing along with a hybrid lighting approach to push out a lot of frames.Man some of you guys are so fucking naive or hopeless. It 100% doesn't matter how much power is available to any dev on the planet: They will find ways to push enough eyecandy on screen to bring the framerate down to 30.
This. I would love for 60fps to be the minimum for consoles but they're not going to enforce it. I bet we'll even have some 1st party titles at 30fps.
He totally meant 60hz.
HDMI cable.Honestly wonder, what does "up to 120fps" means? Is there a limitation in the consoles that wont allow certain fps output? Couldnt even an older console like the PS2 technically push 120fps as well?