Honestly, I'm done with the thread and OP
he can't back up his own claims with any proof
repeats the same narrative even though its proven bullshit
doesn't respond to any criticisms of his "theories" like why remasters look worse, why pc games are downgraded, or give examples of any last-gen games that look as good as current-gen
Nothing.
At this point, he is either trolling or delusional IDK and IDC now
since OP asks me to believe his word alone, ill post some actual comments from devs
Im out
he can't back up his own claims with any proof
repeats the same narrative even though its proven bullshit
doesn't respond to any criticisms of his "theories" like why remasters look worse, why pc games are downgraded, or give examples of any last-gen games that look as good as current-gen
Nothing.
At this point, he is either trolling or delusional IDK and IDC now
since OP asks me to believe his word alone, ill post some actual comments from devs
"Oh, you decided to port the game to consoles at some point"; that was never the case. When we started to develop Overwatch, it was our goal from day one to have this game playable on consoles. It was kind of a dream of ours.
In a nutshell, the final game doesn't look as good as players were expecting after early footage, and to add insult to injury, it's because while the first two games were developed for the PC - the second one being a graphical showpiece - The Witcher 3 came to PC, PS4 and Xbox One simultaneously.
Even CD Projekt has agreed, had this not been the case it could have looked a lot prettier and taken advantage of more technology. That said, they've also commented that without console versions, there wouldn't be the budget for the game at all.
In a chat with Engadget, Fares was talking about displaying his game on PS4, and all the advantages that supposedly had. Fares says there aren't any, really.
"Do you want the honest truth? This machine, [the PS4], is not so strong as you think," Fares says. "This is like a five-year-old PC. If consoles were as powerful as PCs are today, you would see all different games. Most of the work developers put out there is to make them work on consoles."
"As long as the current console generation exists and as long as we keep pushing the PC as well, the more difficult it will be to really get the benefit of both", Crytek boss Cervat Yerli tells Edge magazine.
"Yeah, and right now, even as is, with Ashes we had to do things that in the short term cost us some things with the presentation. There are things we didn't want to have to do but had to to hit hardware requirements that would make the game viable."So it sounds like the true potential of PC gaming isn't just held back by consoles, but by all lower end hardware- which includes the bulk of gaming PCs on the market as well. Given that lower end hardware is also lower cost, and therefore more widely bought into by the market, this is an unavoidable problem, and one that will never go away- consoles themselves have nothing to do with it whatsoever.
Im out