Found this
株式会社カプコン:カプコンカフェ
カプコンカフェは、カプコンゲームの中から一つをテーマに限定メニューやグッズを展開する、ユーザーがゲームの世界を追体験することを目的にしたキャラクターカフェです。www.capcom.co.jp
It's still going on, it looks like! Maybe I should see if I can go...
Found this
株式会社カプコン:カプコンカフェ
カプコンカフェは、カプコンゲームの中から一つをテーマに限定メニューやグッズを展開する、ユーザーがゲームの世界を追体験することを目的にしたキャラクターカフェです。www.capcom.co.jp
I was thinking the same thing lol. I've never bought any model kits but I've been thinking recently I'd like to get one but I'm not that into any mecha properties. But I'm super passionate about this one lol.Makes sense they'd have Capcom do the collab.
Sentinel is one of their more popular fighting game characters.
Also oh no, it just hit me that I would give in & get model kits on each sentinel type if they did those.
The battles do not take up as much time as the vn portion does and there is no penalty for doing the battles on easy mode if that helps.Yeah, got past the tutorial and I don't know if I can keep playing. I'm not liking that I have to do the RTS missions to keep unlocking more of the visual novel. Especially with the game being 30-40 hours, I'm not sure if I can keep that up lol.
LOVE everything Vanillaware does but not a fan of strategy games, is this game kind to beginners?
Very much so. I'm comically bad at RTS games, and i fucking rekt it on normal.LOVE everything Vanillaware does but not a fan of strategy games, is this game kind to beginners?
Appreciate it, exactly what I wanted to hear!Very much so. I'm comically bad at RTS games, and i fucking rekt it on normal.
It's an ATB style system, so you can take as long as you want to decide what you want to do.
You're very welcome.
Back from holiday now and diving back in. Just kept playing the combat waves and hit my first block saying I need to do Miura's VN section. Funny how little I'm understanding in the battle story scenes and how confusing it all is. It seems to have the time jump around storytelling that Toayama used in the (Forbidden) Siren series. Hopefully it makes sense at some point since the mind boggles right now.
It will. It's a fairly straightforward story, just told in a disjointed fashion.Back from holiday now and diving back in. Just kept playing the combat waves and hit my first block saying I need to do Miura's VN section. Funny how little I'm understanding in the battle story scenes and how confusing it all is. It seems to have the time jump around storytelling that Toayama used in the (Forbidden) Siren series. Hopefully it makes sense at some point since the mind boggles right now.
They don't, and none.What is Vanillaware's track record for making DLCs? Any chance they'll create some expansions?
I stand corrected. LOL. Sorry.Muramasa has DLCs
DLC Characters - Muramasa Rebirth Guide - IGN
Muramasa Rebirth was announced with four unqiue DLC packs with each character having their ownwww.ign.com
I stand corrected. LOL. Sorry.
But i still think we won't get any for this.
It really doesn't need it, tbh.
Yep. I'd say it's my #2 for the year right behind TLOU2 with Ghost coming in third.I finished the game last weekend and I'm still thinking about it. Not because it was deep beyond belief or anything like that. But because the way the game managed to keep its spaghetti "mess" of a story mostly cohesive and use every sci-fi trope imaginable without feeling stale is a massive achievement in itself. I also really enjoyed the story/storytelling and characters, so it'll stay with me for a good while. Definitely in my top three this year, with Wasteland 3 and Ghost of Tsushima.
✋ Own all of Vanillaware's games, was not on my radar at all until Greg Kasavin tweeted about wanting to play it a few days before release.
I'm still early in, and while I find Kamitani still hitting you over the head with pervy tropes even more out of place here than usual, I'm hooked further into the layered mystery with each new wtf scene. Liking the RTS elements as well, the audiovisual cues are slick and satisfying. Agreed the soundtrack is dope as well.
Just beat two of those before playing this on my Vita and my god they were amazing. Some of the best DLCs I've ever played. Good stories too.Muramasa has DLCs
DLC Characters - Muramasa Rebirth Guide - IGN
Muramasa Rebirth was announced with four unqiue DLC packs with each character having their ownwww.ign.com
Just beat two of those before playing this on my Vita and my god they were amazing. Some of the best DLCs I've ever played. Good stories too.
Quick question: I'm about to start up the game and would like to know, what's the consensus on the dub? Good, bad, or just average?
I loved it. If you are familiar with the Aggretsuko and Fire Emblem Three Houses dubs, there is crossover between all three.Quick question: I'm about to start up the game and would like to know, what's the consensus on the dub? Good, bad, or just average?
Thanks. I'll give it a try then.I loved it. If you are familiar with the Aggretsuko and Fire Emblem Three Houses dubs, there is crossover between all three.
Finished this last night, great game and only a few small nitpicks but overall a lovely visual novel.
I saw people say there's an extra cut scene, what is it? I uninstalled the game, is the clip on Youtube or do I have to install it again?
I'd definitely double dip on a Switch version, you can see the Vita DNA in the game and the battles would be easier to rattle through in handheld mode.
Yeah. It's really interesting how everyone experiences the story and its many twists/revelations differently depending on the path they take. One of the many things that make this game such a unique and ambitious creation.Finished
Great game, vanillawares best or at least my favourite of their games
I wonder how the structure of the game effects different peoples views on the characters. like for example i left Ryoko as one of the last characters to do, pretty much all the twists/turns in her story had already been revealed by other paths so it was a bit flat.
Lol at ending
Megumi and Juro getting the spotlight at the regular ending. What a trash couple
you can do short bursts. the game is structured around characters and each character reaches 'chapter ends', you can also reach full locks with a character until progress is made with another. And the battle system each battle in itself isn't super time consuming, there's just a total of like 31 scenarios or so of them that are story mandated.i have a quick question, since im starting a new job soon, i was wondering if this game can be played in quick session or is it better to play it in long session since it's heavy story related?
i have a quick question, since im starting a new job soon, i was wondering if this game can be played in quick session or is it better to play it in long session since it's heavy story related?
i have a quick question, since im starting a new job soon, i was wondering if this game can be played in quick session or is it better to play it in long session since it's heavy story related?
Is the event archive supposse to be in chronological order within the same sector? I'm noticing for example "Sentinel Pilot Juro Izumi" Is listed after "A relentless nightmare" despite taking place a year earlier.
Speaking of, why the hell is Odin Sphere on current gem consoles but not Muramasa. Seriously, that's so annoying.