Actually anyone who even read about games i.e looks up info is a minority - those who talk about the games i.e post aboput them are a minority within that minority. So, we aren't talking 49 %, we are talking 5 % of players ever discussing the game and talking about issues and those 5 % don't even all agree with each other:
https://askagamedev.tumblr.com/post/149466049419/80-20-5
We (people who talk about video games with others) are the hardcore group and it's risky to assume that what we care about and what we want is what the silent majority wants, it's not something that can easily be extrapolated. I think it's important when we do get worked up over an issue not to assume that everyone else feels that way which is where reminding ourselves that we are the vocal minority comes in. It's hard to tell if that's what the OP means however as there's really not a lot of context in their post about how it's used that annoys them.
You better take my ass seriously when I post facts like that.Depends. If someone says breath of the wild for example is the worst game released last decade than he is in the minority and can't be taken serious
I 1000% agree with this take, the only thing I'd say in response is that the issue still stands that majority of discourse (not limited to gaming) is repeating oft heard talking points and/or responses or parroting what someone else in a youtube video says versus actually diving into the content they're discussing or really using critical discussion skills.Actually anyone who even read about games i.e looks up info is a minority - those who talk about the games i.e post aboput them are a minority within that minority. So, we aren't talking 49 %, we are talking 5 % of players ever discussing the game and talking about issues and those 5 % don't even all agree with each other:
https://askagamedev.tumblr.com/post/149466049419/80-20-5
We (people who talk about video games with others) are the hardcore group and it's risky to assume that what we care about and what we want is what the silent majority wants, it's not something that can easily be extrapolated. I think it's important when we do get worked up over an issue not to assume that everyone else feels that way which is where reminding ourselves that we are the vocal minority comes in. It's hard to tell if that's what the OP means however as there's really not a lot of context in their post about how it's used that annoys them.
I think it's been three or four times.Metal Gear Solid 4 won game of the year twice within this community because of the vocal minority.
When most gaming sub reddits have hundreds of thousands of subscribers, i think the sample size is large enough to be representative of a large chunk of the community, except the most casual of players.
Meh, it is more a way to explained to people here that they aren't "the world" only because they are "aware users" of the media.I find the phrase "vocal minority," especially in the context it's used in on this website, to be incredibly condescending and unproductive.
Never saw that, show us.Saying "it's just a vocal minority lol" is basically saying "just shut up and keep quiet. Your opinions don't matter. Losers lol we won"
Probably Pokemon's record sales bothered them.Who said something that you disagree with OP, come on don't be shy
One, there's never a situation were these people agree on any controversy, that's what makes it a controversy. So even if you were correct that point isn't valid because it assumes all those people were making the same point, which won't ever be trueWhen most gaming sub reddits have hundreds of thousands of subscribers, i think the sample size is large enough to be representative of a large chunk of the community, except the most casual of players.
A topic with a poll gets posted asking if people are excited for an upcoming sequel to a game. The poll results are 93/7.the term has its uses. when a small group complains about a certain thing so much and so often that it takes over the entire conversation, it makes it seem like their complaints are the general consensus. meanwhile most people are ok or don't even care about that thing that bothers the small group so much. in that case it needs to be pointed out that it's just a vocal minority making their voice heard, disproportionately.
Again, not really.When most gaming sub reddits have hundreds of thousands of subscribers, i think the sample size is large enough to be representative of a large chunk of the community, except the most casual of players.
exactly. it's completely valid to have opinions and complaints that are in the minority and not shared by many. no one will come at you for that. it's when you try to make it seem like your opinion is the correct one and others have it wrong or try to call out others for sharing your fringe opinion (to the point of being annoying) that you become part of the so called vocal minority.people here often act as if their opinion is shared by a large ammount of people.
Too often you see stuff like "this game is trash" and then whole threads act as if that is a common feeling when generally it is not. Hell look at most of the polls on this forum...very rarely the expected is the lead. So I think generally it is used fairly.
It is not the sense of the word here. The sense is more like "Minor injury"."Vocal minority" is a confusing term because technically if 49% of your audience is upset, that's a "minority," but it's a massive portion of your audience at the same time.
Do you have any data to support this assertion?Fun fact: Most Era posters don't research shit when posting, and even if they did most of them have no access to this stuff when it comes to video games
Not even close. Most people who play games, or watch a movie or tv show or whatever are never going to go on a message board and comment on it. They remain the minority.Vocal Minority used to mean something in the early 2000s when you could pretty much guarantee that the bulk of the user base wasn't really on internet forums or posting comments on articles, but now I think enough users are on reddit or on official forums and fansites that they can hardly be called the minority.
Also like other's have said, people who are happy aren't gonna be posting about how happy they are, people only raise their voice when they aren't happy about something.
it's usually not 49% tho, more like 5% making 10 times the noise as the remaining 95%."Vocal minority" is a confusing term because technically if 49% of your audience is upset, that's a "minority," but it's a massive portion of your audience at the same time.
Are we really going to pretend this isn't valid because there isn't empirical data on hand to back it up?
I do agree with this. Alot of this comes from the idea that it's a fact if a game is good or terrible, like it's something that can be objectified, so we have people extrapololating their opinion on others and declaring this is fact and if something is a "fact" we aren't going to go deep on our interpretation or discuss why we feel the way do or consider that others coming from different background, preferences, experiences are going to have a different interpretation and that it's natural for them to feel that way. The discussion in gaming is inherently confrontational, and a lot of it I think comes from the console warring history of gaming which encouraged us to build up an identity in a particular game or company which means if we are disappointed by it or someone else does even a mild critique of something we like it can feel like an attack on ourselves. I don't really know what the solution is for that but i do feel like it's holding us back from more thoughtful critques and discussions which would be beneficial for both the community and industry as a whole.I 1000% agree with this take, the only thing I'd say in response is that the issue still stands that majority of discourse (not limited to gaming) is repeating oft heard talking points and/or responses or parroting what someone else in a youtube video says versus actually diving into the content they're discussing or really using critical discussion skills.
I can agree that it's sill to even use but the issue is ingrained in common social media discourse that it's better to use "oof, this ain't it chief" etc and name calling and hand wave-y responses because actual conversation tends to go no where and/or is too much. I think we can better our tools of discussion while still admitting that the vocal minority point may be correct.
It becomes impossible to discuss with people when either they speak on their tastes as definitive/objective critiques or barely substantiate their claims or arguments without debating the merits and counter points of their perspectives.
Also worth noting that the amount of people subscribed to a subreddit, and the amount of people actively engaged in that community in terms of posting content or commenting, are drastically different numbers. Subscribing to a subreddit is a super low effort, low engagement thing, so its a nebulous statWhen most gaming sub reddits have hundreds of thousands of subscribers, i think the sample size is large enough to be representative of a large chunk of the community, except the most casual of players.
This. A good example of this is with Pokemon Sword and Shield. If you'd listen to the fanbase online, the people complaining about it are by far the loudest, which'd make you think that the consensus is that it's a failure.the term has its uses. when a small group complains about a certain thing so much and so often that it takes over the entire conversation, it makes it seem like their complaints are the general consensus. meanwhile most people are ok or don't even care about that thing that bothers the small group so much. in that case it needs to be pointed out that it's just a vocal minority making their voice heard, disproportionately.
You'd think the whole "vocal minority" thing would have died in 2013 after the whole Xbox DRM thing. Or more recently with Apple killing the butterfly keyboard and brining back the ESC key in the MacBook Pro. Companies do listen (sometimes).
people here often act as if their opinion is shared by a large ammount of people.
Too often you see stuff like "this game is trash" and then whole threads act as if that is a common feeling when generally it is not. Hell look at most of the polls on this forum...very rarely the expected is the lead. So I think generally it is used fairly.
Its okay to not like something. Its just that when you attempt to make sure everyone also doesn't like it is when you will get push back.
At the end of the day, this shit is just not that serious so people who spend most of their time yelling about shit they hate will almost always be in the vocal minority camp. Go outside of this board and you will see a bunch of people like "hated" games and enjoy them despite their issues. Some take things too serious at times/
It also makes me think that people who use that term are super insecure. It's possible to love a game without trying to pass off people who criticize as irrelevant noise.
It is thoughPeople were calling those who were upset about Byleth a vocal minority which is just lmao
It was just a joke, but the point of the post I was responding to was we should pretend things aren't valid if there isn't empirical data on hand to back it up.Are we really going to pretend this isn't valid because there isn't empirical data on hand to back it up?